52 lines
1.9 KiB
Groovy
52 lines
1.9 KiB
Groovy
[
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new MagicWhenBecomesBlockedTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent attacker) {
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if (permanent != attacker) {
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return MagicEvent.NONE;
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}
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final MagicPermanentList plist = new MagicPermanentList(permanent.getBlockingCreatures());
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return new MagicEvent(
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permanent,
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plist,
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this,
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"SN deals 3 damage to each blocking creature."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanentList plist = event.getRefPermanentList();
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for (final MagicPermanent blocker : plist) {
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final MagicDamage damage = new MagicDamage(event.getSource(),blocker,3);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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},
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new MagicWhenBlocksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
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final MagicPermanent blocked = permanent.getBlockedCreature();
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return (permanent == blocker && blocked.isValid()) ?
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new MagicEvent(
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permanent,
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blocked,
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this,
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"SN deals 3 damage to RN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicDamage damage = new MagicDamage(
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event.getPermanent(),
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event.getRefPermanent(),
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3
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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]
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