47 lines
1.7 KiB
Groovy
47 lines
1.7 KiB
Groovy
def EVENT_ACTION = new MagicEventAction() {
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isNo()) {
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game.doAction(new MagicSacrificeAction(event.getPermanent()));
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}
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}
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};
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[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPlayer upkeepPlayer) {
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final MagicPlayer player = permanent.getController();
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return (player == upkeepPlayer) ?
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new MagicEvent(
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permanent,
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player,
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this,
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"Sacrifice SN unless you pay " +
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"{1} for each other creature you control."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final int x = event.getPlayer().controlsPermanent(event.getPermanent()) ? 1 : 0;
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final int amount = event.getPlayer().getNrOfPermanentsWithType(MagicType.Creature) - x;
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final MagicManaCost cost = MagicManaCost.create("{"+amount+"}");
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final MagicEvent triggerEvent = new MagicEvent(
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event.getSource(),
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event.getPlayer(),
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new MagicMayChoice(
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new MagicPayManaCostChoice(cost)
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),
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EVENT_ACTION,
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"You may\$ pay " + cost.getText() + "\$. If you don't, sacrifice SN."
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);
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game.doAction(new MagicPutItemOnStackAction(new MagicTriggerOnStack(triggerEvent)));
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}
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}
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]
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