31 lines
1.0 KiB
Groovy
31 lines
1.0 KiB
Groovy
[
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new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent died) {
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final MagicPermanent enchanted = permanent.getEnchantedCreature();
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return (enchanted == died) ?
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new MagicEvent(
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permanent,
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enchanted.getCard(),
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this,
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"Return RN to the battlefield under your control."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicCard card = event.getRefCard();
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if (card.getOwner().getGraveyard().contains(card)) {
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game.doAction(new MagicReanimateAction(
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event.getPlayer(),
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card,
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MagicPlayCardAction.NONE
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));
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}
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}
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}
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]
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