33 lines
1.2 KiB
Groovy
33 lines
1.2 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.NEG_TARGET_CREATURE,
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new MagicTapTargetPicker(true,false),
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this,
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"Tap target creature\$. " +
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"It doesn't untap during its controller's next untap step. " +
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"Draw a card."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicTapAction(creature,true));
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game.doAction(new MagicChangeStateAction(
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creature,
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MagicPermanentState.DoesNotUntapDuringNext,
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true
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));
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game.doAction(new MagicDrawAction(event.getPlayer(),1));
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}
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});
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}
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}
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]
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