36 lines
1.3 KiB
Groovy
36 lines
1.3 KiB
Groovy
[
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new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent otherPermanent) {
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return (otherPermanent.isCreature() &&
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otherPermanent.isFriend(permanent) &&
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otherPermanent.hasSubType(MagicSubType.Human)) ?
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new MagicEvent(
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permanent,
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MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
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new MagicDamageTargetPicker(1),
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this,
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"SN deals 1 damage to target creature or player\$."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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final MagicDamage damage = new MagicDamage(
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event.getSource(),
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target,
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1
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);
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game.doAction(new MagicDealDamageAction(damage));
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}
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});
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}
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}
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]
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