41 lines
1.3 KiB
Groovy
41 lines
1.3 KiB
Groovy
[
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new MagicPermanentActivation(
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[
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//add ONE for the card itself as it cannot pay for itself
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MagicConditionFactory.ManaCost("{4}{B}{R}"),
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],
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicPayManaCostEvent(source,"{3}{B}{R}")
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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new MagicDamageTargetPicker(2),
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this,
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"SN deals 2 damage to target player\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPlayer(game,new MagicPlayerAction() {
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public void doAction(final MagicPlayer player) {
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final MagicDamage damage = new MagicDamage(event.getPermanent(),player,2);
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game.doAction(new MagicDealDamageAction(damage));
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}
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});
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}
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}
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]
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