magarena/release/Magarena/scripts/Seance.groovy

56 lines
2.2 KiB
Groovy

def Spirit = new MagicStatic(MagicLayer.Type) {
@Override
public void modSubTypeFlags(final MagicPermanent permanent,final Set<MagicSubType> flags) {
flags.add(MagicSubType.Spirit);
}
};
[
new MagicAtUpkeepTrigger() {
@Override
public MagicEvent executeTrigger(
final MagicGame game,
final MagicPermanent permanent,
final MagicPlayer upkeepPlayer) {
return new MagicEvent(
permanent,
new MagicMayChoice(
MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD
),
MagicGraveyardTargetPicker.PutOntoBattlefield,
this,
"PN may\$ exile target creature card\$ from his or her graveyard. " +
"If he or she does, put a token onto the battlefield that's a copy " +
"of that card except it's a Spirit in addition to its other types. " +
"Exile it at the beginning of the next end step."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
if (event.isYes()) {
event.processTargetCard(game,{
final MagicCard card ->
final MagicPlayer player=event.getPlayer();
game.doAction(new MagicRemoveCardAction(
card,
MagicLocationType.Graveyard
));
game.doAction(new MagicMoveCardAction(
card,
MagicLocationType.Graveyard,
MagicLocationType.Exile
));
final MagicPutIntoPlayAction action = new MagicPlayTokenAction(
player,
card
);
game.doAction(action);
final MagicPermanent permanent = action.getPermanent();
game.doAction(new MagicAddStaticAction(permanent, Spirit));
game.doAction(new MagicAddTriggerAction(permanent, MagicAtEndOfTurnTrigger.ExileAtEnd));
} as MagicCardAction);
}
}
}
]