37 lines
1.4 KiB
Groovy
37 lines
1.4 KiB
Groovy
[
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new MagicCardActivation(
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[MagicCondition.NOT_SORCERY_CONDITION],
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new MagicActivationHints(MagicTiming.Pump,true),
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"Flash"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicCard source) {
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return source.getCostEvent();
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}
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicFirstStrikeTargetPicker.create(),
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this,
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"Enchant target creature\$ with SN. " +
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"Sacrifice SN at the beginning of the next cleanup step."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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final MagicPlayCardFromStackAction action = new MagicPlayCardFromStackAction(event.getCardOnStack(),creature);
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game.doAction(action);
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game.doAction(new MagicAddTriggerAction(
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action.getPermanent(),
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MagicAtEndOfTurnTrigger.Sacrifice
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));
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}
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});
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}
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}
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]
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