23 lines
963 B
Groovy
23 lines
963 B
Groovy
[
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new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return (otherPermanent!=permanent &&
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otherPermanent.isCreature() &&
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otherPermanent.isFriend(permanent)) ?
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new MagicEvent(
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permanent,
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otherPermanent,
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this,
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"Put a +1/+1 counter on RN and a +1/+1 counter on SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(event.getRefPermanent(),MagicCounterType.PlusOne,1,true));
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true));
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}
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}
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]
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