34 lines
1.2 KiB
Groovy
34 lines
1.2 KiB
Groovy
[
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new MagicStatic(
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MagicLayer.ModPT,
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MagicTargetFilter.TARGET_CREATURE
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) {
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@Override
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public void modPowerToughness(
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final MagicPermanent source,
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final MagicPermanent permanent,
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final MagicPowerToughness pt) {
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final int amount = source.getCounters(MagicCounterType.Charge);
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pt.add(amount,0);
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}
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@Override
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public boolean condition(final MagicGame game,final MagicPermanent source,final MagicPermanent target) {
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return target.isAttacking() || (target.isBlocking() && source.isFriend(target));
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}
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},
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer upkeepPlayer) {
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return new MagicEvent(
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permanent,
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this,
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"PN puts a strife counter on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.Charge,1,true));
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}
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}
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]
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