27 lines
983 B
Groovy
27 lines
983 B
Groovy
[
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new MagicWhenBlocksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
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final MagicPermanent blocked = permanent.getBlockedCreature();
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return (permanent == blocker && blocked.isValid()) ?
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new MagicEvent(
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permanent,
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blocked,
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this,
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"Return RN to its owner's hand at end of combat."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processRefPermanent(game, {
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final MagicPermanent permanent ->
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game.doAction(new MagicAddTriggerAction(
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permanent,
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MagicAtEndOfCombatTrigger.Return
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))
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} as MagicPermanentAction);
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}
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}
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]
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