30 lines
1.0 KiB
Groovy
30 lines
1.0 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"Each player returns each creature card from his or her graveyard " +
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"to the battlefield with an additional -1/-1 counter on it."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final Collection<MagicCard> targets = game.filterCards(
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player,
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MagicTargetFilter.TARGET_CREATURE_CARD_FROM_ALL_GRAVEYARDS
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);
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for (final MagicCard card : targets) {
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game.doAction(new MagicReanimateAction(
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card,
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card.getController(),
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[MagicPlayMod.PERSIST]
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));
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}
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}
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}
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]
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