magarena/cards/existing_full.txt

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Absorb
{W}{U}{U}
Instant
Counter target spell. You gain 3 life.
INV R
Accorder Paladin
{1}{W}
Creature - Human Knight
3/1
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
MBS U
Accorder's Shield
{0}
Artifact - Equipment
Equipped creature gets +0/+3 and has vigilance.
Equip {3}
SOM C
Acidic Slime
{3}{G}{G}
Creature - Ooze
2/2
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.
M10 U, M11 U
Affa Guard Hound
{2}{W}
Creature - Hound
2/2
Flash
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.
ROE U
Air Elemental
{3}{U}{U}
Creature - Elemental
4/4
Flying
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, P02 U, 6ED U, S99 U, BRB U, BTD U, 7ED U, 8ED U, 9ED U, 10E U, JVC U, M10 U, ME4 U
Air Servant
{4}{U}
Creature - Elemental
4/3
Flying
{2}{U}: Tap target creature with flying.
M11 U
Akoum Refuge
Land
Akoum Refuge enters the battlefield tapped.
When Akoum Refuge enters the battlefield, you gain 1 life.
{T}: Add {B} or {R} to your mana pool.
ZEN U
Akrasan Squire
{W}
Creature - Human Soldier
1/1
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA C
Akroma's Memorial
{7}
Legendary Artifact
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
FUT R
Akroma, Angel of Wrath
{5}{W}{W}{W}
Legendary Creature - Angel
6/6
Flying, first strike, vigilance, trample, haste, protection from black and from red
LGN R, TSB S, DVD M
Alloy Myr
{3}
Artifact Creature - Myr
2/2
{T}: Add one mana of any color to your mana pool.
NPH U
Alpha Myr
{2}
Artifact Creature - Myr
2/1
MRD C
Alpha Tyrranax
{4}{G}{G}
Creature - Beast
6/5
SOM C
Anaba Bodyguard
{3}{R}
Creature - Minotaur
2/3
First strike (This creature deals combat damage before creatures without first strike.)
HML C (x2), 6ED C, 10E C
Anaconda
{3}{G}
Creature - Snake
3/3
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
POR U (x2), USG U, 7ED U, 9ED U
Ancient Spider
{2}{G}{W}
Creature - Spider
2/5
First strike; reach (This creature can block creatures with flying.)
PLS R
Angel of Despair
{3}{W}{W}{B}{B}
Creature - Angel
5/5
Flying
When Angel of Despair enters the battlefield, destroy target permanent.
GPT R
Angel of Retribution
{6}{W}
Creature - Angel
5/5
Flying, first strike
TOR R
Angelic Shield
{W}{U}
Enchantment
Creatures you control get +0/+1.
Sacrifice Angelic Shield: Return target creature to its owner's hand.
INV U
Angelic Wall
{1}{W}
Creature - Wall
0/4
Defender, flying (This creature can't attack, and it can block creatures with flying.)
P02 C, ODY C, 10E C
Anurid Murkdiver
{4}{B}{B}
Creature - Zombie Frog Beast
4/3
Swampwalk
ONS C
Arachnoid
{6}
Artifact Creature - Spider
2/6
Reach (This creature can block creatures with flying.)
5DN U
Arcane Sanctum
Land
Arcane Sanctum enters the battlefield tapped.
{T}: Add {W}, {U}, or {B} to your mana pool.
ALA U
Arcanis the Omnipotent
{3}{U}{U}{U}
Legendary Creature - Wizard
3/4
{T}: Draw three cards.
{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
ONS R, 10E R
Archon of Justice
{3}{W}{W}
Creature - Archon
4/4
Flying
When Archon of Justice is put into a graveyard from the battlefield, exile target permanent.
EVE R
Archon of Redemption
{3}{W}{W}
Creature - Archon
3/4
Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
WWK R
Ardent Militia
{4}{W}
Creature - Human Soldier
2/5
Vigilance
POR U, WTH C, 6ED U, S99 U, 7ED U, 8ED U
Armadillo Cloak
{1}{G}{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
INV C, PVC C, ARC C
Armored Cancrix
{4}{U}
Creature - Crab
2/5
M11 C
Asceticism
{3}{G}{G}
Enchantment
Creatures you control can't be the targets of spells or abilities your opponents control.
{1}{G}: Regenerate target creature.
SOM R
Ashcoat Bear
{1}{G}
Creature - Bear
2/2
Flash (You may cast this spell any time you could cast an instant.)
TSP C
Ashen Monstrosity
{5}{R}{R}
Creature - Spirit
7/4
Haste
Ashen Monstrosity attacks each turn if able.
BOK U
Ashenmoor Gouger
{B/R}{B/R}{B/R}
Creature - Elemental Warrior
4/4
Ashenmoor Gouger can't block.
SHM U
Assassinate
{2}{B}
Sorcery
Destroy target tapped creature.
TSP C, 10E C, M10 C, M11 C
Assault Griffin
{3}{W}
Creature - Griffin
3/2
Flying
M11 C
Assault Zeppelid
{2}{G}{U}
Creature - Beast
3/3
Flying, trample
DIS C
Aven Envoy
{U}
Creature - Bird Soldier
0/2
Flying
LGN C
Aven Mimeomancer
{1}{W}{U}
Creature - Bird Wizard
3/1
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature is 3/1 and has flying for as long as it has a feather counter on it.
ARB R
Aven Smokeweaver
{2}{U}{U}
Creature - Bird Soldier
2/3
Flying, protection from red
ODY U
Aven Squire
{1}{W}
Creature - Bird Soldier
1/1
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
CON C
Avian Changeling
{2}{W}
Creature - Shapeshifter
2/2
Changeling (This card is every creature type at all times.)
Flying
LRW C
Awakening Zone
{2}{G}
Enchantment
At the beginning of your upkeep, you may put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
ROE R
Axegrinder Giant
{4}{R}{R}
Creature - Giant Warrior
6/4
LRW C
Azure Drake
{3}{U}
Creature - Drake
2/4
Flying
LEG U, CHR U, 5ED U, BRB U, 9ED U, M11 C
Back to Nature
{1}{G}
Instant
Destroy all enchantments.
M11 U
Backlash
{1}{B}{R}
Instant
Tap target untapped creature. That creature deals damage equal to its power to its controller.
INV U
Balduvian Barbarians
{1}{R}{R}
Creature - Human Barbarian
3/2
ICE C, 6ED C, 7ED C, 8ED C, 9ED C
Balefire Liege
{2}{R/W}{R/W}{R/W}
Creature - Spirit Horror
2/4
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.
Whenever you cast a white spell, you gain 3 life.
EVE R, HOP R
Baneslayer Angel
{3}{W}{W}
Creature - Angel
5/5
Flying, first strike, lifelink, protection from Demons and from Dragons
M10 M, M11 M
Bant Sureblade
{G/U}{W}
Creature - Human Soldier
2/1
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
ARB C
Barbed Battlegear
{3}
Artifact - Equipment
Equipped creature gets +4/-1.
Equip {2}
SOM U
Barony Vampire
{2}{B}
Creature - Vampire
3/2
M11 C
Basilisk Collar
{1}
Artifact - Equipment
Equipped creature has deathtouch and lifelink.
Equip {2}
WWK R
Batterskull
{5}
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +4/+4 and has vigilance and lifelink.
{3}: Return Batterskull to its owner's hand.
Equip {5}
NPH M
Battle Hurda
{4}{W}
Creature - Giant
3/3
First strike
WWK C
Battlegrace Angel
{3}{W}{W}
Creature - Angel
4/4
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains lifelink until end of turn.
ALA R
Beacon of Destruction
{3}{R}{R}
Instant
Beacon of Destruction deals 5 damage to target creature or player. Shuffle Beacon of Destruction into its owner's library.
5DN R, 10E R
Beacon of Unrest
{3}{B}{B}
Sorcery
Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.
5DN R, 10E R, HOP R, ARC R
Behemoth Sledge
{1}{G}{W}
Artifact - Equipment
Equipped creature gets +2/+2 and has lifelink and trample.
Equip {3}
ARB U
Bellowing Tanglewurm
{3}{G}{G}
Creature - Wurm
4/4
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other green creatures you control have intimidate.
SOM U
Beloved Chaplain
{1}{W}
Creature - Human Cleric
1/1
Protection from creatures
ODY U
Benalish Knight
{2}{W}
Creature - Human Knight
2/2
Flash (You may cast this spell any time you could cast an instant.)
First strike (This creature deals combat damage before creatures without first strike.)
WTH C, 10E C
Benthic Behemoth
{5}{U}{U}{U}
Creature - Serpent
7/6
Islandwalk
TMP R, 7ED R
Berserkers of Blood Ridge
{4}{R}
Creature - Human Berserker
4/4
Berserkers of Blood Ridge attacks each turn if able.
M10 C, M11 C
Bestial Menace
{3}{G}{G}
Sorcery
Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
WWK U
Birds of Paradise
{G}
Creature - Bird
0/1
Flying
{T}: Add one mana of any color to your mana pool.
LEA R, LEB R, 2ED R, 3ED R, 4ED R, 5ED R, 6ED R, 7ED R, 8ED R, RAV R, 10E R, M10 R, M11 R
Bitterblossom
{1}{B}
Tribal Enchantment - Faerie
At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.
MOR R
Black Knight
{B}{B}
Creature - Human Knight
2/2
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, MED U, M10 U, M11 U, ME4 U
Black Sun's Zenith
{X}{B}{B}
Sorcery
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
MBS R
Blackcleave Cliffs
Land
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {B} or {R} to your mana pool.
SOM R
Blackcleave Goblin
{3}{B}
Creature - Goblin Zombie
2/1
Haste
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
SOM C
Blade of the Sixth Pride
{1}{W}
Creature - Cat Rebel
3/1
FUT C
Bladed Pinions
{2}
Artifact - Equipment
Equipped creature has flying and first strike.
Equip {2}
SOM C
Bladetusk Boar
{3}{R}
Creature - Boar
3/2
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
ZEN C
Blaze
{X}{R}
Sorcery
Blaze deals X damage to target creature or player.
POR U (x2), P02 U, 6ED U, PTK U, 7ED U, 8ED U, 9ED U, 10E U, HOP U
Blazing Specter
{2}{B}{R}
Creature - Specter
2/2
Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
INV R
Blightning
{1}{B}{R}
Sorcery
Blightning deals 3 damage to target player. That player discards two cards.
ALA C
Blightwidow
{3}{G}
Creature - Spider
2/4
Reach (This creature can block creatures with flying.)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS C
Blind Phantasm
{2}{U}
Creature - Illusion
2/3
FUT C
Blood Crypt
Land - Swamp Mountain
({T}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
DIS R
Blood Knight
{R}{R}
Creature - Human Knight
2/2
First strike, protection from white
PLC U
Bloodmark Mentor
{1}{R}
Creature - Goblin Warrior
1/1
Red creatures you control have first strike.
SHM U, DDG U
Bloodrock Cyclops
{2}{R}
Creature - Cyclops
3/3
Bloodrock Cyclops attacks each turn if able.
WTH C, BTD C, 10E C
Blurred Mongoose
{1}{G}
Creature - Mongoose
2/1
Blurred Mongoose can't be countered.
Shroud (This permanent can't be the target of spells or abilities.)
INV R
Boar Umbra
{2}{G}
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE U
Boartusk Liege
{1}{R/G}{R/G}{R/G}
Creature - Goblin Knight
3/4
Trample
Other red creatures you control get +1/+1.
Other green creatures you control get +1/+1.
SHM R
Bog Imp
{1}{B}
Creature - Imp
1/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
DRK C, 4ED C, 5ED C, POR C, 6ED C, S99 C, S00 C, 7ED C, 8ED C, 9ED C
Bog Raiders
{2}{B}
Creature - Zombie
2/2
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
POR C, USG C, S99 C, M11 C
Bog Tatters
{4}{B}
Creature - Wraith
4/2
Swampwalk
ZEN C
Bog Wraith
{3}{B}
Creature - Wraith
3/3
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, POR U, 6ED U, S99 U, 7ED U, 8ED U, 9ED U, 10E U, M10 U
Boggart Ram-Gang
{R/G}{R/G}{R/G}
Creature - Goblin Warrior
3/3
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM U, H10 U
Bonesplitter
{1}
Artifact - Equipment
Equipped creature gets +2/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD C
Border Patrol
{4}{W}
Creature - Human Nomad
1/6
Vigilance
JUD C
Boros Guildmage
{R/W}{R/W}
Creature - Human Wizard
2/2
({R/W} can be paid with either {R} or {W}.)
{1}{R}: Target creature gains haste until end of turn.
{1}{W}: Target creature gains first strike until end of turn.
RAV U, HOP U
Boros Recruit
{R/W}
Creature - Goblin Soldier
1/1
({R/W} can be paid with either {R} or {W}.)
First strike
RAV C
Boros Swiftblade
{R}{W}
Creature - Human Soldier
1/2
Double strike
RAV U, HOP U
Bottle Gnomes
{3}
Artifact Creature - Gnome
1/3
Sacrifice Bottle Gnomes: You gain 3 life.
TMP U, MRD U, 9ED U, 10E U, JVC U
Breath of Darigaaz
{1}{R}
Sorcery
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.
INV U, ARC U, DDG U
Breeding Pool
Land - Forest Island
({T}: Add {G} or {U} to your mana pool.)
As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
DIS R
Brigid, Hero of Kinsbaile
{2}{W}{W}
Legendary Creature - Kithkin Archer
2/3
First strike
{T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
LRW R
Brion Stoutarm
{2}{R}{W}
Legendary Creature - Giant Warrior
4/4
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.
LRW R
Brittle Effigy
{1}
Artifact
{4}, {T}, Exile Brittle Effigy: Exile target creature.
M11 R
Broodmate Dragon
{3}{B}{R}{G}
Creature - Dragon
4/4
Flying
When Broodmate Dragon enters the battlefield, put a 4/4 red Dragon creature token with flying onto the battlefield.
ALA R
Bull Cerodon
{4}{R}{W}
Creature - Beast
5/5
Vigilance, haste
ALA U, HOP U
Bull Hippo
{3}{G}
Creature - Hippo
3/3
Islandwalk
POR U, USG U, S99 U, 7ED U
Burst Lightning
{R}
Instant
Kicker {4} (You may pay an additional {4} as you cast this spell.)
Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
ZEN C
Butcher of Malakir
{5}{B}{B}
Creature - Vampire Warrior
5/4
Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
WWK R
Cairn Wanderer
{4}{B}
Creature - Shapeshifter
4/4
Changeling (This card is every creature type at all times.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
LRW R
Canopy Spider
{1}{G}
Creature - Spider
1/3
Reach (This creature can block creatures with flying.)
TMP C, 7ED C, 8ED C, 10E C
Canyon Minotaur
{3}{R}
Creature - Minotaur Warrior
3/3
CON C, M10 C, M11 C
Canyon Wildcat
{1}{R}
Creature - Cat
2/1
Mountainwalk
TMP C, 8ED C
Captain of the Watch
{4}{W}{W}
Creature - Human Soldier
3/3
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When Captain of the Watch enters the battlefield, put three 1/1 white Soldier creature tokens onto the battlefield.
M10 R
Captive Flame
{2}{R}
Enchantment
{R}: Target creature gets +1/+0 until end of turn.
SOK U, DDG U
Caravan Hurda
{4}{W}
Creature - Giant
1/5
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
ZEN C
Carnifex Demon
{4}{B}{B}
Creature - Demon
6/6
Flying
Carnifex Demon enters the battlefield with two -1/-1 counters on it.
{B}, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.
SOM R
Celestial Colonnade
Land
Celestial Colonnade enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
{3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
WWK R
Centaur Courser
{2}{G}
Creature - Centaur Warrior
3/3
M10 C
Cerodon Yearling
{R}{W}
Creature - Beast
2/2
Vigilance, haste
ARB C, HOP C
Chain Reaction
{2}{R}{R}
Sorcery
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
WWK R
Chameleon Colossus
{2}{G}{G}
Creature - Shapeshifter
4/4
Changeling (This card is every creature type at all times.)
Protection from black
{2}{G}{G}: Chameleon Colossus gets +X/+X until end of turn, where X is its power.
MOR R, ARC R
Chandra's Spitfire
{2}{R}
Creature - Elemental
1/3
Flying
Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.
M11 U
Changeling Sentinel
{3}{W}
Creature - Shapeshifter
3/2
Changeling (This card is every creature type at all times.)
Vigilance
MOR C
Char
{2}{R}
Instant
Char deals 4 damage to target creature or player and 2 damage to you.
RAV R
Charging Troll
{2}{G}{W}
Creature - Troll
3/3
Vigilance
{G}: Regenerate Charging Troll.
INV U, PVC U
Chastise
{3}{W}
Instant
Destroy target attacking creature. You gain life equal to its power.
JUD U, 8ED U, 9ED U
Child of Night
{1}{B}
Creature - Vampire
2/1
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
M10 C, M11 C
Chimeric Mass
{X}
Artifact
Chimeric Mass enters the battlefield with X charge counters on it.
{1}: Until end of turn, Chimeric Mass becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
SOM R
Cinder Elemental
{3}{R}
Creature - Elemental
2/2
{X}{R}, {T}, Sacrifice Cinder Elemental: Cinder Elemental deals X damage to target creature or player.
MMQ U, HOP U
Cliff Threader
{1}{W}
Creature - Kor Scout
2/1
Mountainwalk
ZEN C
Clinging Darkness
{1}{B}
Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-1.
RAV C
Cloud Crusader
{2}{W}{W}
Creature - Human Knight
2/3
Flying
First strike (This creature deals combat damage before creatures without first strike.)
M11 C
Cloud Elemental
{2}{U}
Creature - Elemental
2/3
Flying
Cloud Elemental can block only creatures with flying.
VIS C, BTD C, 10E C, M11 C
Cloud Sprite
{U}
Creature - Faerie
1/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.
MMQ C, 10E C
Cloudcrown Oak
{2}{G}{G}
Creature - Treefolk Warrior
3/4
Reach (This can block creatures with flying.)
LRW C
Coast Watcher
{1}{U}
Creature - Bird Soldier
1/1
Flying, protection from green
SCG C
Colossal Might
{R}{G}
Instant
Target creature gets +4/+2 and gains trample until end of turn.
ARB C, ARC C
Commander Eesha
{2}{W}{W}
Legendary Creature - Bird Soldier
2/4
Flying, protection from creatures
JUD R
Contagious Nim
{2}{B}
Creature - Zombie
2/2
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
SOM C
Copperline Gorge
Land
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {R} or {G} to your mana pool.
SOM R
Coral Eel
{1}{U}
Creature - Fish
2/1
POR C, S99 C, 8ED C, 9ED C
Coral Merfolk
{1}{U}
Creature - Merfolk
2/1
USG C, 7ED C, M10 C
Corpsehatch
{3}{B}{B}
Sorcery
Destroy target nonblack creature. Put two 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add {1} to your mana pool."
ROE U
Counterspell
{U}{U}
Instant
Counter target spell.
LEA U, LEB U, 2ED U, 3ED U, 4ED U, ICE C, 5ED C, TMP C, 6ED C, S99 U, MMQ C, BRB C, S00 C, BTD C, 7ED C, ME2 U, JVC C, ME4 C
Countersquall
{U}{B}
Instant
Counter target noncreature spell. Its controller loses 2 life.
CON U
Courier Hawk
{1}{W}
Creature - Bird
1/2
Flying, vigilance
RAV C
Court Archers
{2}{G}
Creature - Human Archer
1/3
Reach (This can block creatures with flying.)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA C
Covert Operative
{4}{U}
Creature - Human Wizard
3/2
Covert Operative is unblockable.
LGN C
Craw Wurm
{4}{G}{G}
Creature - Wurm
6/4
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, 8ED C, 9ED C, 10E C, M10 C
Crazed Goblin
{R}
Creature - Goblin Warrior
1/1
Crazed Goblin attacks each turn if able.
DST C
Creakwood Liege
{1}{B/G}{B/G}{B/G}
Creature - Horror
2/2
Other black creatures you control get +1/+1.
Other green creatures you control get +1/+1.
At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield.
EVE R
Creeping Tar Pit
Land
Creeping Tar Pit enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
{1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
WWK R
Cruel Edict
{1}{B}
Sorcery
Target opponent sacrifices a creature.
P02 C, 9ED U, 10E U, DVD U
Crumbling Necropolis
Land
Crumbling Necropolis enters the battlefield tapped.
{T}: Add {U}, {B}, or {R} to your mana pool.
ALA U
Cudgel Troll
{2}{G}{G}
Creature - Troll
4/3
{G}: Regenerate Cudgel Troll. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
M10 U, M11 U
Cumber Stone
{3}{U}
Artifact
Creatures your opponents control get -1/-0.
CON U
Cunning Sparkmage
{2}{R}
Creature - Human Shaman
0/1
Haste
{T}: Cunning Sparkmage deals 1 damage to target creature or player.
WWK U
Cursecatcher
{U}
Creature - Merfolk Wizard
1/1
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays {1}.
SHM U
Cylian Elf
{1}{G}
Creature - Elf Scout
2/2
ALA C
Cystbearer
{2}{G}
Creature - Beast
2/3
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
SOM C
Daggerback Basilisk
{2}{G}
Creature - Basilisk
2/2
Deathtouch
ROE C
Daggerclaw Imp
{2}{B}
Creature - Imp
3/1
Flying
Daggerclaw Imp can't block.
GPT U, DVD U
Dancing Scimitar
{4}
Artifact Creature - Spirit
1/5
Flying (This creature can't be blocked except by creatures with flying or reach.)
ARN R, 3ED R, 4ED R, 5ED R, 6ED R, 9ED U
Darkslick Drake
{2}{U}{U}
Creature - Drake
2/4
Flying
When Darkslick Drake is put into a graveyard from the battlefield, draw a card.
SOM U
Darkslick Shores
Land
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {U} or {B} to your mana pool.
SOM R
Darksteel Gargoyle
{7}
Artifact Creature - Gargoyle
3/3
Flying
Darksteel Gargoyle is indestructible. ("Destroy" effects and lethal damage don't destroy it.)
DST U
Darksteel Myr
{3}
Artifact Creature - Myr
0/1
Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
SOM U
Darksteel Sentinel
{6}
Artifact Creature - Golem
3/3
Flash (You may cast this spell any time you could cast an instant.)
Vigilance
Darksteel Sentinel is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
SOM U
Dauntless Escort
{1}{G}{W}
Creature - Rhino Soldier
3/3
Sacrifice Dauntless Escort: Creatures you control are indestructible this turn.
ARB R
Day of Judgment
{2}{W}{W}
Sorcery
Destroy all creatures.
ZEN R, M11 R
Deadly Recluse
{1}{G}
Creature - Spider
1/2
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M10 C
Death Grasp
{X}{W}{B}
Sorcery
Death Grasp deals X damage to target creature or player. You gain X life.
APC R
Deathbringer Liege
{2}{W/B}{W/B}{W/B}
Creature - Horror
3/4
Other white creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Whenever you cast a white spell, you may tap target creature.
Whenever you cast a black spell, you may destroy target creature if it's tapped.
EVE R
Deathless Angel
{4}{W}{W}
Creature - Angel
5/7
Flying
{W}{W}: Target creature is indestructible this turn.
ROE R
Debtors' Knell
{4}{W/B}{W/B}{W/B}
Enchantment
({W/B} can be paid with either {W} or {B}.)
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
GPT R
Defiant Elf
{G}
Creature - Elf
1/1
Trample
LGN C
Deft Duelist
{W}{U}
Creature - Human Rogue
2/1
First strike
Shroud (This creature can't be the target of spells or abilities.)
ALA C
Deluge
{2}{U}
Instant
Tap all creatures without flying.
ODY U, 10E U
Diminish
{U}
Instant
Target creature becomes 1/1 until end of turn.
M11 C
Disfigure
{B}
Instant
Target creature gets -2/-2 until end of turn.
ZEN C
Dismal Failure
{2}{U}{U}
Instant
Counter target spell. Its controller discards a card.
PLC U
Dissipation Field
{2}{U}{U}
Enchantment
Whenever a permanent deals damage to you, return it to its owner's hand.
SOM R
Divination
{2}{U}
Sorcery
Draw two cards.
M10 C
Diving Griffin
{1}{W}{W}
Creature - Griffin
2/2
Flying, vigilance
PCY C, 8ED C
Doom Blade
{1}{B}
Instant
Destroy target nonblack creature.
M10 C, M11 C
Doomgape
{4}{B/G}{B/G}{B/G}
Creature - Elemental
10/10
Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.
EVE R
Double Cleave
{1}{R/W}
Instant
Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
EVE C, HOP C
Douse in Gloom
{2}{B}
Instant
Douse in Gloom deals 2 damage to target creature and you gain 2 life.
GPT C
Dragon Fodder
{1}{R}
Sorcery
Put two 1/1 red Goblin creature tokens onto the battlefield.
ALA C, ARC C, DDG C
Dragon Roost
{4}{R}{R}
Enchantment
{5}{R}{R}: Put a 5/5 red Dragon creature token with flying onto the battlefield. (It can't be blocked except by creatures with flying or reach.)
ONS R, 10E R
Dragonmaster Outcast
{R}
Creature - Human Shaman
1/1
At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
WWK M
Dragonskull Summit
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
{T}: Add {B} or {R} to your mana pool.
M10 R, M11 R
Dragonstalker
{4}{W}
Creature - Bird Soldier
3/3
Flying, protection from Dragons
SCG U
Draining Whelk
{4}{U}{U}
Creature - Illusion
1/1
Flash (You may cast this spell any time you could cast an instant.)
Flying
When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost.
TSP R
Drake Umbra
{4}{U}
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE U
Drana, Kalastria Bloodchief
{3}{B}{B}
Legendary Creature - Vampire Shaman
4/4
Flying
{X}{B}{B}: Target creature gets -0/-X until end of turn and Drana, Kalastria Bloodchief gets +X/+0 until end of turn.
ROE R
Dread
{3}{B}{B}{B}
Creature - Elemental Incarnation
6/6
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
LRW R
Dreg Reaver
{4}{B}
Creature - Zombie Beast
4/3
ALA C
Dromar, the Banisher
{3}{W}{U}{B}
Legendary Creature - Dragon
6/6
Flying
Whenever Dromar, the Banisher deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.
INV R
Dross Crocodile
{3}{B}
Creature - Zombie Crocodile
5/1
5DN C, 10E C
Dross Prowler
{2}{B}
Creature - Zombie
2/1
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
MRD C
Drowned Catacomb
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B} to your mana pool.
M10 R, M11 R
Drudge Reavers
{3}{B}
Creature - Skeleton
2/1
Flash (You may cast this spell any time you could cast an instant.)
{B}: Regenerate Drudge Reavers.
TSP C
Dusk Imp
{2}{B}
Creature - Imp
2/1
Flying
ODY C, 8ED C, 10E C, DVD C
Duskdale Wurm
{5}{G}{G}
Creature - Wurm
7/7
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
EVE U, M11 U
Dust Corona
{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
PLC C
Dwarven Grunt
{R}
Creature - Dwarf
1/1
Mountainwalk
ODY C
Eager Cadet
{W}
Creature - Human Soldier
1/1
S99 C, S00 C, 7ED C, 8ED C, 9ED C
Earth Elemental
{3}{R}{R}
Creature - Elemental
4/5
LEA U, LEB U, 2ED U, 3ED U, 4ED U, S99 U, 10E U
Earthquake
{X}{R}
Sorcery
Earthquake deals X damage to each creature without flying and each player.
LEA R, LEB R, 2ED R, 3ED R, 4ED R, 5ED R, POR R, P02 R, 6ED R, 7ED R, M10 R
Echo Mage
{1}{U}{U}
Creature - Human Wizard
2/3
Level up {1}{U} ({1}{U}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/4
{U}{U}, {T}: Copy target instant or sorcery spell. You may choose new targets for the copy.
LEVEL 4+
2/5
{U}{U}, {T}: Copy target instant or sorcery spell twice. You may choose new targets for the copies.
ROE R
Eel Umbra
{1}{U}
Enchantment - Aura
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature gets +1/+1.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE C
Eldrazi Monument
{5}
Artifact
Creatures you control get +1/+1, have flying, and are indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
ZEN M
Elephant Guide
{2}{G}
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature is put into a graveyard, put a 3/3 green Elephant creature token onto the battlefield.
JUD U, GVL U
Elesh Norn, Grand Cenobite
{5}{W}{W}
Legendary Creature - Praetor
4/7
Vigilance
Other creatures you control get +2/+2.
Creatures your opponents control get -2/-2.
NPH M
Elite Vanguard
{W}
Creature - Human Soldier
2/1
M10 U, M11 U, EVT U
Elvish Archers
{1}{G}
Creature - Elf Archer
2/1
First strike
LEA R, LEB R, 2ED R, 3ED R, 4ED R, 5ED R, 6ED R, 7ED R
Elvish Warrior
{G}{G}
Creature - Elf Warrior
2/3
ONS C, 9ED C, EVG C, MOR C
Ember Hauler
{R}{R}
Creature - Goblin
2/2
{1}, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.
M11 U
Emerald Oryx
{3}{G}
Creature - Antelope
2/3
Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
M10 C
Empyrial Archangel
{4}{G}{W}{W}{U}
Creature - Angel
5/8
Flying, shroud
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
ALA M
Enormous Baloth
{6}{G}
Creature - Beast
7/7
LGN U, 8ED U, 9ED U, 10E U, M10 U
Epic Proportions
{4}{G}{G}
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
LRW R
Esper Battlemage
{2}{U}
Artifact Creature - Human Wizard
2/2
{W}, {T}: Prevent the next 2 damage that would be dealt to you this turn.
{B}, {T}: Target creature gets -1/-1 until end of turn.
ALA U
Esper Cormorants
{2}{W}{U}
Artifact Creature - Bird
3/3
Flying
CON C
Esper Stormblade
{W/B}{U}
Artifact Creature - Vedalken Wizard
2/1
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.
ARB C
Essence Scatter
{1}{U}
Instant
Counter target creature spell.
M10 C
Ethercaste Knight
{W}{U}
Artifact Creature - Human Knight
1/3
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ARB C
Ethersworn Adjudicator
{4}{U}
Artifact Creature - Vedalken Knight
4/4
Flying
{1}{W}{B}, {T}: Destroy target creature or enchantment.
{2}{U}: Untap Ethersworn Adjudicator.
CON M
Evacuation
{3}{U}{U}
Instant
Return all creatures to their owners' hands.
STH R, 7ED R, 8ED R, 9ED R, 10E R
Exhaustion
{2}{U}
Sorcery
Creatures and lands target opponent controls don't untap during his or her next untap step.
POR R, P02 R, USG U, PTK R, S99 U, 9ED U
Ezuri's Archers
{G}
Creature - Elf Archer
1/2
Reach (This creature can block creatures with flying.)
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
SOM C
Fallen Angel
{3}{B}{B}
Creature - Angel
3/3
Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.
LEG U, CHR U, 5ED U, 6ED R, BTD R, 7ED R, 8ED R, DVD R
Fangren Hunter
{3}{G}{G}
Creature - Beast
4/4
Trample
MRD C
Femeref Archers
{2}{G}
Creature - Human Archer
2/2
{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
MIR U, 6ED U, 7ED U, 10E U
Fervent Charge
{1}{W}{B}{R}
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
APC R
Fighting Drake
{2}{U}{U}
Creature - Drake
2/4
Flying
TMP U, 7ED U, 8ED U
Fire Elemental
{3}{R}{R}
Creature - Elemental
5/4
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 6ED U, S99 U, 7ED U
Fire Servant
{3}{R}{R}
Creature - Elemental
4/3
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
M11 U, H10 U
Fires of Yavimaya
{1}{R}{G}
Enchantment
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
INV U, HOP U, ARC U
Fireshrieker
{3}
Artifact - Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD U
Fireslinger
{1}{R}
Creature - Human Wizard
1/1
{T}: Fireslinger deals 1 damage to target creature or player and 1 damage to you.
TMP C, JVC C
Fists of Ironwood
{1}{G}
Enchantment - Aura
Enchant creature
When Fists of Ironwood enters the battlefield, put two 1/1 green Saproling creature tokens onto the battlefield.
Enchanted creature has trample.
RAV C
Fists of the Anvil
{1}{R}
Instant
Target creature gets +4/+0 until end of turn.
MRD C, 10E C
Flame Slash
{R}
Sorcery
Flame Slash deals 4 damage to target creature.
ROE C
Flame-Kin Zealot
{1}{R}{R}{W}
Creature - Elemental Berserker
2/2
When Flame-Kin Zealot enters the battlefield, creatures you control get +1/+1 and gain haste until end of turn.
RAV U
Flameblast Dragon
{4}{R}{R}
Creature - Dragon
5/5
Flying
Whenever Flameblast Dragon attacks, you may pay {X}{R}. If you do, Flameblast Dragon deals X damage to target creature or player.
ALA R, ARC R
Flameborn Hellion
{5}{R}
Creature - Hellion
5/4
Haste
Flameborn Hellion attacks each turn if able.
SOM C
Flametongue Kavu
{3}{R}
Creature - Kavu
4/2
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
PLS U, JVC U, HOP U
Flayer Husk
{1}
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
MBS C
Flensermite
{1}{B}
Creature - Gremlin
1/1
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
MBS C
Flight of Fancy
{3}{U}
Enchantment - Aura
Enchant creature
When Flight of Fancy enters the battlefield, draw two cards.
Enchanted creature has flying.
RAV C
Followed Footsteps
{3}{U}{U}
Enchantment - Aura
Enchant creature
At the beginning of your upkeep, put a token that's a copy of enchanted creature onto the battlefield.
RAV R
Fomori Nomad
{4}{R}
Creature - Nomad Giant
4/4
FUT C
Foot Soldiers
{3}{W}
Creature - Human Soldier
2/4
POR C, S99 C, 9ED C
Force Spike
{U}
Instant
Counter target spell unless its controller pays {1}.
LEG C, 5ED C, 7ED C, ME3 C
Force of Savagery
{2}{G}
Creature - Elemental
8/0
Trample
FUT R
Forest
Basic Land - Forest
G
LEA L (x2), LEB L (x3), 2ED L (x3), 3ED L (x3), 4ED L (x3), ICE L (x3), MIR L (x4), 5ED L (x4), POR L (x4), TMP L (x4), P02 L (x3), UGL C, USG L (x4), 6ED L (x4), PTK L (x3), S99 L (x4), MMQ L (x4), BRB L (x9), S00 L (x2), INV L (x4), BTD L (x3), 7ED L (x4), ODY L (x4), ONS L (x4), 8ED L (x4), MRD L (x4), CHK L (x4), UNH L, 9ED L (x4), RAV L (x4), TSP L (x4), 10E L (x4), MED L (x3), LRW L (x4), EVG L (x4), SHM L (x4), ALA L (x4), M10 L (x4), HOP L (x5), ME3 L (x3), ZEN L (x8), GVL L (x4), H09 L, PVC L (x2), ROE L (x4), ARC L (x3), M11 L (x4), SOM L (x4), MBS L (x2), DDG L (x4), NPH L (x2)
Foul Imp
{B}{B}
Creature - Imp
2/2
Flying
When Foul Imp enters the battlefield, you lose 2 life.
STH C, 7ED U, 9ED C, DVD C
Frenzied Goblin
{R}
Creature - Goblin Berserker
1/1
Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn.
RAV U
Frost Ogre
{3}{R}{R}
Creature - Ogre Warrior
5/3
BOK C
Fugitive Wizard
{U}
Creature - Human Wizard
1/1
LGN C, 8ED C, 9ED C, 10E C
Fume Spitter
{B}
Creature - Horror
1/1
Sacrifice Fume Spitter: Put a -1/-1 counter on target creature.
SOM C
Furnace Whelp
{2}{R}{R}
Creature - Dragon
2/2
Flying (This creature can't be blocked except by creatures with flying or reach.)
{R}: Furnace Whelp gets +1/+0 until end of turn.
5DN U, 10E U, JVC U, ARC U
Gaea's Skyfolk
{G}{U}
Creature - Elf Merfolk
2/2
Flying
APC C
Galina's Knight
{W}{U}
Creature - Merfolk Knight
2/2
Protection from red
INV C
Galvanic Arc
{2}{R}
Enchantment - Aura
Enchant creature
When Galvanic Arc enters the battlefield, it deals 3 damage to target creature or player.
Enchanted creature has first strike.
RAV C
Game-Trail Changeling
{3}{G}{G}
Creature - Shapeshifter
4/4
Changeling (This card is every creature type at all times.)
Trample
MOR C
Garruk's Companion
{G}{G}
Creature - Beast
3/2
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
M11 C
Gelectrode
{1}{U}{R}
Creature - Weird
0/1
{T}: Gelectrode deals 1 damage to target creature or player.
Whenever you cast an instant or sorcery spell, you may untap Gelectrode.
GPT U
Ghost Council of Orzhova
{W}{W}{B}{B}
Legendary Creature - Spirit
4/4
When Ghost Council of Orzhova enters the battlefield, target opponent loses 1 life and you gain 1 life.
{1}, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.
GPT R
Ghostway
{2}{W}
Instant
Exile each creature you control. Return those cards to the battlefield under their owners' control at the beginning of the next end step.
GPT R
Giant Cockroach
{3}{B}
Creature - Insect
4/2
ULG C, 7ED C, 8ED C, 9ED C
Giant Growth
{G}
Instant
Target creature gets +3/+3 until end of turn.
LEA C, LEB C, 2ED C, 3ED C, 4ED C, ICE C, 5ED C, 6ED C, BRB C, S00 C, BTD C, 7ED C, 8ED C, 9ED C, 10E C, EVG C, ME2 C, M10 C, ME3 C, GVL C, M11 C, ME4 C
Giant Octopus
{3}{U}
Creature - Octopus
3/3
POR C, S99 C, S00 C, 7ED C, 8ED C, 9ED C
Giant Scorpion
{2}{B}
Creature - Scorpion
1/3
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
ZEN C
Giant Solifuge
{2}{R/G}{R/G}
Creature - Insect
4/1
({R/G} can be paid with either {R} or {G}.)
Trample; haste; shroud (This permanent can't be the target of spells or abilities.)
GPT R
Giant Spider
{3}{G}
Creature - Spider
2/4
Reach (This creature can block creatures with flying.)
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, POR C, 6ED C, 7ED C, 8ED C, 9ED C, 10E C, M10 C, M11 C
Giant Warthog
{5}{G}
Creature - Boar Beast
5/5
Trample
JUD C
Gideon's Lawkeeper
{W}
Creature - Human Soldier
{W}, {T}: Tap target creature.
M12 C
Glacial Fortress
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
{T}: Add {W} or {U} to your mana pool.
M10 R, M11 R
Glacial Wall
{2}{U}
Creature - Wall
0/7
Defender (This creature can't attack.)
ICE U, 5ED U, 6ED U, 7ED U
Glass Golem
{5}
Artifact Creature - Golem
6/2
RAV U
Glen Elendra Archmage
{3}{U}
Creature - Faerie Wizard
2/2
Flying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
EVE R
Glen Elendra Liege
{1}{U/B}{U/B}{U/B}
Creature - Faerie Knight
2/3
Flying
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
SHM R
Glissa's Courier
{1}{G}{G}
Creature - Horror
2/3
Mountainwalk
MBS C
Glistener Elf
{G}
Creature - Elf Warrior
1/1
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
NPH C
Gloomhunter
{2}{B}
Creature - Bat
2/1
Flying
ROE C
Gloomwidow
{2}{G}
Creature - Spider
3/3
Reach
Gloomwidow can't block creatures without flying.
SHM U
Glorious Anthem
{1}{W}{W}
Enchantment
Creatures you control get +1/+1.
USG R, 7ED R, 8ED R, 9ED R, 10E R
Glorious Charge
{1}{W}
Instant
Creatures you control get +1/+1 until end of turn.
M10 C
Glory Seeker
{1}{W}
Creature - Human Soldier
2/2
ONS C, 8ED C, 9ED C, ROE C, EVT C
Glory of Warfare
{2}{R}{W}
Enchantment
As long as it's your turn, creatures you control get +2/+0.
As long as it's not your turn, creatures you control get +0/+2.
ARB R, HOP R
Gluttonous Zombie
{4}{B}
Creature - Zombie
3/3
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
ONS U, 8ED U, 9ED U
Gnarled Mass
{1}{G}{G}
Creature - Spirit
3/3
BOK C
Go for the Throat
{1}{B}
Instant
Destroy target nonartifact creature.
MBS U
Goblin Artillery
{1}{R}{R}
Creature - Goblin Warrior
1/3
{T}: Goblin Artillery deals 2 damage to target creature or player and 3 damage to you.
M10 U
Goblin Brigand
{1}{R}
Creature - Goblin Warrior
2/2
Goblin Brigand attacks each turn if able.
SCG C, 9ED C
Goblin Bushwhacker
{R}
Creature - Goblin Warrior
1/1
Kicker {R} (You may pay an additional {R} as you cast this spell.)
When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
ZEN C
Goblin Chariot
{2}{R}
Creature - Goblin Warrior
2/2
Haste (This creature can attack the turn it comes under your control.)
S99 C, 7ED C, 8ED C, 9ED C
Goblin Chieftain
{1}{R}{R}
Creature - Goblin
2/2
Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
M10 R, M11 R
Goblin Deathraiders
{B}{R}
Creature - Goblin Warrior
3/1
Trample
ALA C
Goblin Gaveleer
{R}
Creature - Goblin Warrior
1/1
Trample
Goblin Gaveleer gets +2/+0 for each Equipment attached to it.
SOM C
Goblin Glider
{1}{R}
Creature - Goblin
1/1
Flying
Goblin Glider can't block.
P02 C, S99 U, 7ED U, 8ED U
Goblin Mountaineer
{R}
Creature - Goblin Scout
1/1
Mountainwalk
P02 C, S99 C, 9ED C, ALA C
Goblin Outlander
{B}{R}
Creature - Goblin Scout
2/2
Protection from white
CON C
Goblin Piker
{1}{R}
Creature - Goblin Warrior
2/1
P02 C, 9ED C, 10E C, M10 C, M11 C
Goblin Piledriver
{1}{R}
Creature - Goblin Warrior
1/2
Protection from blue
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.
ONS R
Goblin Raider
{1}{R}
Creature - Goblin Warrior
2/2
Goblin Raider can't block.
P02 C, USG C, 7ED C, 8ED C, 9ED C
Goblin Roughrider
{2}{R}
Creature - Goblin Knight
3/2
WWK C
Goblin Ruinblaster
{2}{R}
Creature - Goblin Shaman
2/1
Kicker {R} (You may pay an additional {R} as you cast this spell.)
Haste
When Goblin Ruinblaster enters the battlefield, if it was kicked, destroy target nonbasic land.
ZEN U
Goblin Shortcutter
{1}{R}
Creature - Goblin Scout
2/1
When Goblin Shortcutter enters the battlefield, target creature can't block this turn.
ZEN C
Goblin Sky Raider
{2}{R}
Creature - Goblin Warrior
1/2
Flying (This creature can't be blocked except by creatures with flying or reach.)
ONS C, 9ED C, 10E C
Goblin Spelunkers
{2}{R}
Creature - Goblin Warrior
2/2
Mountainwalk
USG C, 7ED C, RAV C
Goblin Striker
{1}{R}
Creature - Goblin Berserker
1/1
First strike, haste
MRD C
Goblin War Paint
{1}{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has haste.
ZEN C
Goblin Wardriver
{R}{R}
Creature - Goblin Warrior
2/2
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
MBS U
Godhead of Awe
{W/U}{W/U}{W/U}{W/U}{W/U}
Creature - Spirit Avatar
4/4
Flying
Other creatures are 1/1.
SHM R
Godless Shrine
Land - Plains Swamp
({T}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
GPT R
Godsire
{4}{R}{G}{G}{W}
Creature - Beast
8/8
Vigilance
{T}: Put an 8/8 Beast creature token that's red, green, and white onto the battlefield.
ALA M
Goliath Sphinx
{5}{U}{U}
Creature - Sphinx
8/7
Flying
WWK R
Goliath Spider
{6}{G}{G}
Creature - Spider
7/6
Reach (This creature can block creatures with flying.)
RAV U
Gorgon Flail
{2}
Artifact - Equipment
Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
M10 U
Grappler Spider
{1}{G}
Creature - Spider
2/1
Reach (This creature can block creatures with flying.)
WWK C
Grasp of Darkness
{B}{B}
Instant
Target creature gets -4/-4 until end of turn.
SOM C
Gratuitous Violence
{2}{R}{R}{R}
Enchantment
If a creature you control would deal damage to a creature or player, it deals double that damage to that creature or player instead.
ONS R
Grave Titan
{4}{B}{B}
Creature - Giant
6/6
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, put two 2/2 black Zombie creature tokens onto the battlefield.
M11 M
Gravelgill Axeshark
{4}{U/B}
Creature - Merfolk Soldier
3/3
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM C
Graypelt Refuge
Land
Graypelt Refuge enters the battlefield tapped.
When Graypelt Refuge enters the battlefield, you gain 1 life.
{T}: Add {G} or {W} to your mana pool.
ZEN U, ARC U
Grayscaled Gharial
{U}
Creature - Crocodile
1/1
Islandwalk
RAV C
Great Sable Stag
{1}{G}{G}
Creature - Elk
3/3
Great Sable Stag can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
M10 R
Greater Basilisk
{3}{G}{G}
Creature - Basilisk
3/5
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
M11 C
Griffin Guide
{2}{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature is put into a graveyard, put a 2/2 white Griffin creature token with flying onto the battlefield.
TSP U, DDG U
Griffin Sentinel
{2}{W}
Creature - Griffin
1/3
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
M10 C
Grixis Grimblade
{U/R}{B}
Creature - Zombie Warrior
2/1
As long as you control another multicolored permanent, Grixis Grimblade gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)
ARB C
Grizzled Leotau
{G}{W}
Creature - Cat
1/5
ARB C
Grizzly Bears
{1}{G}
Creature - Bear
2/2
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, POR C, 6ED C, S99 C, 7ED C, 8ED C, 9ED C, 10E C
Guard Gomazoa
{2}{U}
Creature - Jellyfish
1/3
Defender, flying
Prevent all combat damage that would be dealt to Guard Gomazoa.
ROE U
Guardian Seraph
{2}{W}{W}
Creature - Angel
3/4
Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.
M10 R
Guardian of the Guildpact
{3}{W}
Creature - Spirit
2/3
Protection from monocolored
DIS C
Guardians of Akrasa
{2}{W}
Creature - Human Soldier
0/4
Defender
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA C
Guul Draz Specter
{2}{B}{B}
Creature - Specter
2/2
Flying
Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand.
Whenever Guul Draz Specter deals combat damage to a player, that player discards a card.
ZEN R
Guul Draz Vampire
{B}
Creature - Vampire Rogue
1/1
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
ZEN C
Halberdier
{3}{R}
Creature - Human Barbarian
3/1
First strike
ODY C
Halcyon Glaze
{1}{U}{U}
Enchantment
Whenever you cast a creature spell, Halcyon Glaze becomes a 4/4 Illusion creature with flying until end of turn. It's still an enchantment.
RAV U
Hallowed Fountain
Land - Plains Island
({T}: Add {W} or {U} to your mana pool.)
As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
DIS R
Harmonize
{2}{G}{G}
Sorcery
Draw three cards.
PLC U, EVG U, GVL U, ARC U
Harvest Gwyllion
{2}{W/B}{W/B}
Creature - Hag
2/4
Wither (This deals damage to creatures in the form of -1/-1 counters.)
EVE C
Hateflayer
{5}{R}{R}
Creature - Elemental
5/5
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{2}{R}, {Q}: Hateflayer deals damage equal to its power to target creature or player. ({Q} is the untap symbol.)
EVE R
Havenwood Wurm
{6}{G}
Creature - Wurm
5/6
Flash (You may cast this spell any time you could cast an instant.)
Trample
TSP C
Havoc Demon
{5}{B}{B}
Creature - Demon
5/5
Flying
When Havoc Demon is put into a graveyard from the battlefield, all creatures get -5/-5 until end of turn.
LGN R
Hearthfire Hobgoblin
{R/W}{R/W}{R/W}
Creature - Goblin Soldier
2/2
Double strike
EVE U, HOP U
Hellkite Overlord
{4}{B}{R}{R}{G}
Creature - Dragon
8/8
Flying, trample, haste
{R}: Hellkite Overlord gets +1/+0 until end of turn.
{B}{G}: Regenerate Hellkite Overlord.
FVD R, ALA M
Hero of Bladehold
{2}{W}{W}
Creature - Human Knight
3/4
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Hero of Bladehold attacks, put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking.
MBS M
Heroes' Reunion
{G}{W}
Instant
Target player gains 7 life.
INV U, ARC U, DDG U
Hideous End
{1}{B}{B}
Instant
Destroy target nonblack creature. Its controller loses 2 life.
HOP C, ZEN C, GVL C, PVC C
Hill Giant
{3}{R}
Creature - Giant
3/3
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, POR C, 7ED C, 8ED C, 9ED C, 10E C
Hillcomber Giant
{2}{W}{W}
Creature - Giant Scout
3/3
Mountainwalk
LRW C
Hissing Miasma
{1}{B}{B}
Enchantment
Whenever a creature attacks you, its controller loses 1 life.
GPT U
Hobgoblin Dragoon
{2}{R/W}
Creature - Goblin Knight
1/2
Flying, first strike
EVE C
Honor of the Pure
{1}{W}
Enchantment
White creatures you control get +1/+1.
M10 R, M11 R, M12 R
Horned Turtle
{2}{U}
Creature - Turtle
1/4
POR C, TMP C, 6ED C, 7ED C, 8ED C, 9ED C, M10 C
Hoverguard Observer
{2}{U}{U}
Creature - Drone
3/3
Flying
Hoverguard Observer can block only creatures with flying.
DST U
Hovermyr
{2}
Artifact Creature - Myr
1/2
Flying, vigilance
NPH C
Hulking Cyclops
{3}{R}{R}
Creature - Cyclops
5/5
Hulking Cyclops can't block.
VIS U, POR U, 6ED U, BTD U, 8ED U
Humble Budoka
{1}{G}
Creature - Human Monk
2/2
Shroud (This permanent can't be the target of spells or abilities.)
CHK C
Hungry Spriggan
{2}{G}
Creature - Goblin Warrior
1/1
Trample
Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.
SHM C
Hurricane
{X}{G}
Sorcery
Hurricane deals X damage to each creature with flying and each player.
LEA U, LEB U, 2ED U, 3ED U, 4ED U, ICE U, 5ED U, POR R, P02 R, 6ED R, BRB U, 7ED R, 10E R
Hyena Umbra
{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE C
Hypnotic Specter
{1}{B}{B}
Creature - Specter
2/2
Flying
Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 9ED R, 10E R, M10 R
Incinerate
{1}{R}
Instant
Incinerate deals 3 damage to target creature or player. A creature dealt damage this way can't be regenerated this turn.
ICE C, MIR C, 5ED C, 10E C, ME2 C, JVC C
Incurable Ogre
{3}{R}
Creature - Ogre Mutant
5/1
ALA C
Indomitable Ancients
{2}{W}{W}
Creature - Treefolk Warrior
2/10
MOR R
Infest
{1}{B}{B}
Sorcery
All creatures get -2/-2 until end of turn.
ONS U, ALA U, ARC U
Inkfathom Infiltrator
{U/B}{U/B}
Creature - Merfolk Rogue
2/1
Inkfathom Infiltrator can't block and is unblockable.
SHM U
Inkwell Leviathan
{7}{U}{U}
Artifact Creature - Leviathan
7/11
Islandwalk, trample, shroud
CON R
Inspirit
{2}{W}
Instant
Untap target creature. It gets +2/+4 until end of turn.
ONS U, 9ED U
Into the Roil
{1}{U}
Instant
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
ZEN C
Iridescent Angel
{5}{W}{U}
Creature - Angel
4/4
Flying, protection from all colors
ODY R
Iron-Barb Hellion
{5}{R}
Creature - Hellion Beast
5/4
Haste
Iron-Barb Hellion can't block.
5DN U
Isamaru, Hound of Konda
{W}
Legendary Creature - Hound
2/2
CHK R
Island
Basic Land - Island
U
LEA L (x2), LEB L (x3), 2ED L (x3), 3ED L (x3), 4ED L (x3), ICE L (x3), MIR L (x4), 5ED L (x4), POR L (x4), TMP L (x4), P02 L (x3), UGL C, USG L (x4), 6ED L (x4), PTK L (x3), S99 L (x4), MMQ L (x4), BRB L (x5), S00 L (x2), INV L (x4), BTD L (x3), 7ED L (x4), ODY L (x4), ONS L (x4), 8ED L (x4), MRD L (x4), CHK L (x4), UNH L, 9ED L (x4), RAV L (x4), TSP L (x4), 10E L (x4), MED L (x3), LRW L (x4), SHM L (x4), ALA L (x4), JVC L (x4), M10 L (x4), HOP L (x4), ME3 L (x3), ZEN L (x8), H09 L, PVC L, ROE L (x4), ARC L (x3), M11 L (x4), EVT L (x4), SOM L (x4), MBS L (x2), NPH L (x2)
Jagwasp Swarm
{3}{B}
Creature - Insect
3/2
Flying
WWK C
Jhessian Balmgiver
{1}{W}{U}
Creature - Human Cleric
1/1
{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
{T}: Target creature is unblockable this turn.
CON U
Jhessian Infiltrator
{G}{U}
Creature - Human Rogue
2/2
Jhessian Infiltrator is unblockable.
ALA U
Jhessian Lookout
{1}{U}
Creature - Human Scout
2/1
ALA C
Jukai Messenger
{G}
Creature - Human Monk
1/1
Forestwalk
CHK C
Jund Hackblade
{B/G}{R}
Creature - Goblin Berserker
2/1
As long as you control another multicolored permanent, Jund Hackblade gets +1/+1 and has haste.
ARB C
Jungle Shrine
Land
Jungle Shrine enters the battlefield tapped.
{T}: Add {R}, {G}, or {W} to your mana pool.
ALA U
Juniper Order Ranger
{3}{G}{W}
Creature - Human Knight
2/4
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
CSP U, DDG U
Juvenile Gloomwidow
{G}{G}
Creature - Spider
1/3
Reach (This can block creatures with flying.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Jwar Isle Refuge
Land
Jwar Isle Refuge enters the battlefield tapped.
When Jwar Isle Refuge enters the battlefield, you gain 1 life.
{T}: Add {U} or {B} to your mana pool.
ZEN U
Jwari Scuttler
{2}{U}
Creature - Crab
2/3
ROE C
Kabuto Moth
{2}{W}
Creature - Spirit
1/2
Flying
{T}: Target creature gets +1/+2 until end of turn.
CHK C
Kaervek the Merciless
{5}{B}{R}
Legendary Creature - Human Shaman
5/4
Whenever an opponent casts a spell, Kaervek the Merciless deals damage to target creature or player equal to that spell's converted mana cost.
TSP R, ARC R
Kalonian Behemoth
{5}{G}{G}
Creature - Beast
9/9
Shroud (This creature can't be the target of spells or abilities.)
M10 R
Kami of Old Stone
{3}{W}
Creature - Spirit
1/7
CHK U, 9ED U
Kavu Titan
{1}{G}
Creature - Kavu
2/2
Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.)
If Kavu Titan was kicked, it enters the battlefield with three +1/+1 counters on it and with trample.
INV R
Kazandu Refuge
Land
Kazandu Refuge enters the battlefield tapped.
When Kazandu Refuge enters the battlefield, you gain 1 life.
{T}: Add {R} or {G} to your mana pool.
ZEN U, ARC U
Kazuul, Tyrant of the Cliffs
{3}{R}{R}
Legendary Creature - Ogre Warrior
5/4
Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.
WWK R
Keening Banshee
{2}{B}{B}
Creature - Spirit
2/2
Flying
When Keening Banshee enters the battlefield, target creature gets -2/-2 until end of turn.
RAV U, GVL U
Keiga, the Tide Star
{5}{U}
Legendary Creature - Dragon Spirit
5/5
Flying
When Keiga, the Tide Star is put into a graveyard from the battlefield, gain control of target creature.
CHK R
Kelinore Bat
{2}{B}
Creature - Bat
2/1
Flying
M10 C
Kiki-Jiki, Mirror Breaker
{2}{R}{R}{R}
Legendary Creature - Goblin Shaman
2/2
Haste
{T}: Put a token that's a copy of target nonlegendary creature you control onto the battlefield. That token has haste. Sacrifice it at the beginning of the next end step.
CHK R
Kindled Fury
{R}
Instant
Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
MOR C, M10 C
King Cheetah
{3}{G}
Creature - Cat
3/2
Flash
VIS C, 9ED U
Kinsbaile Cavalier
{3}{W}
Creature - Kithkin Knight
2/2
Knight creatures you control have double strike.
MOR R, DDG R
Kiss of the Amesha
{4}{W}{U}
Sorcery
Target player gains 7 life and draws two cards.
ALA U
Kitchen Finks
{1}{G/W}{G/W}
Creature - Ouphe
3/2
When Kitchen Finks enters the battlefield, you gain 2 life.
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM U
Kitesail
{2}
Artifact - Equipment
Equipped creature gets +1/+0 and has flying.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
WWK C
Kitesail Apprentice
{W}
Creature - Kor Soldier
1/1
As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
WWK C
Knight Exemplar
{1}{W}{W}
Creature - Human Knight
2/2
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and are indestructible. (Lethal damage and effects that say "destroy" don't destroy them.)
M11 R, DDG R
Knight of Meadowgrain
{W}{W}
Creature - Kithkin Knight
2/2
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
LRW U, DDG U
Kodama of the North Tree
{2}{G}{G}{G}
Legendary Creature - Spirit
6/4
Trample; shroud (This permanent can't be the target of spells or abilities.)
CHK R
Kokusho, the Evening Star
{4}{B}{B}
Legendary Creature - Dragon Spirit
5/5
Flying
When Kokusho, the Evening Star is put into a graveyard from the battlefield, each opponent loses 5 life. You gain life equal to the life lost this way.
CHK R, FVD R
Koth's Courier
{1}{R}{R}
Creature - Human Rogue
2/3
Forestwalk
MBS C
Kraken Hatchling
{U}
Creature - Kraken
0/4
ZEN C
Kuldotha Ringleader
{4}{R}
Creature - Giant Berserker
4/4
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Kuldotha Ringleader attacks each turn if able.
MBS C
Kulrath Knight
{3}{B/R}{B/R}
Creature - Elemental Knight
3/3
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures your opponents control with counters on them can't attack or block.
SHM U
Lantern Kami
{W}
Creature - Spirit
1/1
Flying
CHK C
Last Gasp
{1}{B}
Instant
Target creature gets -3/-3 until end of turn.
RAV C
Lavaborn Muse
{3}{R}
Creature - Spirit
3/3
At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to him or her.
LGN R, 10E R
Leaf Dancer
{1}{G}{G}
Creature - Centaur
2/2
Forestwalk
ODY C
Leatherback Baloth
{G}{G}{G}
Creature - Beast
4/5
WWK U
Leonin Scimitar
{1}
Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
MRD C, 10E U
Leonin Skyhunter
{W}{W}
Creature - Cat Knight
2/2
Flying
MRD U, 9ED U, MBS C, DDG U
Levitation
{2}{U}{U}
Enchantment
Creatures you control have flying.
ULG U, 7ED U, 9ED U, M10 U
Lightkeeper of Emeria
{3}{W}
Creature - Angel
2/4
Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.)
Flying
When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.
WWK U
Lightning Angel
{1}{R}{W}{U}
Creature - Angel
3/4
Flying, vigilance, haste
APC R, TSB S
Lightning Bolt
{R}
Instant
Lightning Bolt deals 3 damage to target creature or player.
LEA C, LEB C, 2ED C, 3ED C, 4ED C, BTD C, MED C, M10 C, M11 C, H10 C
Lightning Elemental
{3}{R}
Creature - Elemental
4/1
Haste (This creature can attack and {T} as soon as it comes under your control.)
TMP C, BRB C, 7ED C, 8ED C, 9ED C, 10E C, M10 C
Lightning Greaves
{2}
Artifact - Equipment
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD U, PVC U, ARC U
Lightning Helix
{R}{W}
Instant
Lightning Helix deals 3 damage to target creature or player and you gain 3 life.
RAV U, HOP U
Lightning Reaver
{3}{B}{R}
Creature - Zombie Beast
3/3
Haste; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Lightning Reaver deals combat damage to a player, put a charge counter on it.
At the beginning of your end step, Lightning Reaver deals damage equal to the number of charge counters on it to each opponent.
ARB R
Lightning Talons
{2}{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+0 and has first strike.
ALA C
Liliana's Caress
{1}{B}
Enchantment
Whenever an opponent discards a card, that player loses 2 life.
M11 U
Liliana's Specter
{1}{B}{B}
Creature - Specter
2/1
Flying
When Liliana's Specter enters the battlefield, each opponent discards a card.
M11 C
Lingering Tormentor
{3}{B}
Creature - Spirit
2/2
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
EVE U
Llanowar Elves
{G}
Creature - Elf Druid
1/1
{T}: Add {G} to your mana pool.
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, 6ED C, BRB C, S00 C, BTD C, 7ED C, 9ED C, 10E C, EVG C, M10 C, M11 C
Llanowar Knight
{G}{W}
Creature - Elf Knight
2/2
Protection from black
INV C
Loamdragger Giant
{4}{R/G}{R/G}{R/G}
Creature - Giant Warrior
7/6
SHM C
Lone Missionary
{1}{W}
Creature - Kor Monk
2/1
When Lone Missionary enters the battlefield, you gain 4 life.
ROE C
Longbow Archer
{W}{W}
Creature - Human Soldier Archer
2/2
First strike; reach (This creature can block creatures with flying.)
VIS U, 6ED U, 7ED U
Lord of Extinction
{3}{B}{G}
Creature - Elemental
*/*
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
ARB M
Lord of Shatterskull Pass
{3}{R}
Creature - Minotaur Shaman
3/3
Level up {1}{R} ({1}{R}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-5
6/6
LEVEL 6+
6/6
Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.
ROE R
Lost Leonin
{1}{W}
Creature - Cat Soldier
2/1
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
NPH C
Lotus Petal
{0}
Artifact
{T}, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.
TMP C, FVE M
Loxodon Hierarch
{2}{G}{W}
Creature - Elephant Cleric
4/4
When Loxodon Hierarch enters the battlefield, you gain 4 life.
{G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.
RAV R
Loxodon Partisan
{4}{W}
Creature - Elephant Soldier
3/4
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
MBS C
Loxodon Warhammer
{3}
Artifact - Equipment
Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
MRD U, 9ED R, 10E R, HOP R, DDG R
Loxodon Wayfarer
{2}{W}
Creature - Elephant Monk
1/5
SOM C
Lumengrid Gargoyle
{6}
Artifact Creature - Gargoyle
4/4
Flying
MBS U
Lumengrid Warden
{1}{U}
Creature - Human Wizard
1/3
MRD C, 9ED C, 10E C
Madrush Cyclops
{1}{B}{R}{G}
Creature - Cyclops Warrior
3/4
Creatures you control have haste.
ARB R
Maelstrom Pulse
{1}{B}{G}
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
ARB R
Mage Slayer
{1}{R}{G}
Artifact - Equipment
Whenever equipped creature attacks, it deals damage equal to its power to defending player.
Equip {3}
ARB U, HOP U
Mahamoti Djinn
{4}{U}{U}
Creature - Djinn
5/6
Flying (This creature can't be blocked except by creatures with flying or reach.)
LEA R, LEB R, 2ED R, 3ED R, 4ED R, BTD R, 7ED R, 8ED R, 9ED R, 10E R, ME4 R
Makindi Griffin
{3}{W}
Creature - Griffin
2/4
Flying
ROE C
Man-o'-War
{2}{U}
Creature - Jellyfish
2/2
When Man-o'-War enters the battlefield, return target creature to its owner's hand.
VIS C, POR U, S99 U, BRB C, JVC C
Mana Leak
{1}{U}
Instant
Counter target spell unless its controller pays {3}.
STH C, BRB C, 8ED C, 9ED C, M11 C
Marisi's Twinclaws
{2}{R/W}{G}
Creature - Cat Warrior
2/4
Double strike
ARB U
Maritime Guard
{1}{U}
Creature - Merfolk Soldier
1/3
M11 C
Marsh Casualties
{B}{B}
Sorcery
Kicker {3} (You may pay an additional {3} as you cast this spell.)
Creatures target player controls get -1/-1 until end of turn. If Marsh Casualties was kicked, those creatures get -2/-2 until end of turn instead.
ZEN U
Marsh Threader
{1}{W}
Creature - Kor Scout
2/1
Swampwalk
WWK C
Martial Coup
{X}{W}{W}
Sorcery
Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.
CON R
Mask of Memory
{2}
Artifact - Equipment
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD U, HOP U
Mask of Riddles
{U}{B}
Artifact - Equipment
Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}
ARB U
Mass of Ghouls
{3}{B}{B}
Creature - Zombie Warrior
5/3
FUT C, 10E C
Massacre Wurm
{3}{B}{B}{B}
Creature - Wurm
6/5
When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls is put into a graveyard from the battlefield, that player loses 2 life.
MBS M
Meglonoth
{3}{R}{G}{W}
Creature - Beast
6/6
Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.
CON R
Memnite
{0}
Artifact Creature - Construct
1/1
SOM U
Merfolk Seastalkers
{3}{U}
Creature - Merfolk Scout
2/3
Islandwalk
{2}{U}: Tap target creature without flying.
ZEN U
Merfolk of the Pearl Trident
{U}
Creature - Merfolk
1/1
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, POR C, 6ED C, S99 C, S00 C, 7ED C
Messenger Falcons
{2}{G/U}{W}
Creature - Bird
2/2
Flying
When Messenger Falcons enters the battlefield, draw a card.
ARB U
Midnight Banshee
{3}{B}{B}{B}
Creature - Spirit
5/5
Wither (This deals damage to creatures in the form of -1/-1 counters.)
At the beginning of your upkeep, put a -1/-1 counter on each nonblack creature.
SHM R
Might of Oaks
{3}{G}
Instant
Target creature gets +7/+7 until end of turn.
ULG R, 7ED R, 8ED R, 9ED R, 10E R, M10 R
Mighty Leap
{1}{W}
Instant
Target creature gets +2/+2 and gains flying until end of turn.
M11 C, EVT C, DDG C
Mind Spring
{X}{U}{U}
Sorcery
Draw X cards.
MOR R, M10 R
Mind Stone
{2}
Artifact
{T}: Add {1} to your mana pool.
{1}, {T}, Sacrifice Mind Stone: Draw a card.
WTH C, 10E U, JVC U
Mire Boa
{1}{G}
Creature - Snake
2/1
Swampwalk
{G}: Regenerate Mire Boa.
PLC C
Mirran Crusader
{1}{W}{W}
Creature - Human Knight
2/2
Double strike, protection from black and from green
MBS R
Mirri the Cursed
{2}{B}{B}
Legendary Creature - Vampire Cat
3/2
Flying, first strike, haste
Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.
PLC R
Mirri, Cat Warrior
{1}{G}{G}
Legendary Creature - Cat Warrior
2/3
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
EXO R, 10E R
Mirror Entity
{2}{W}
Creature - Shapeshifter
1/1
Changeling (This card is every creature type at all times.)
{X}: Creatures you control become X/X and gain all creature types until end of turn.
LRW R
Mist Leopard
{3}{G}
Creature - Cat
3/2
Shroud (This creature can't be the target of spells or abilities.)
M10 C
Mistral Charger
{1}{W}
Creature - Pegasus
2/1
Flying
DIS U
Mnemonic Wall
{4}{U}
Creature - Wall
0/4
Defender
When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.
ROE C
Mogg Fanatic
{R}
Creature - Goblin
1/1
Sacrifice Mogg Fanatic: Mogg Fanatic deals 1 damage to target creature or player.
TMP C, 10E U, EVG U, H10 U
Moonglove Extract
{3}
Artifact
Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.
LRW C, EVG C, EVT C
Moonglove Winnower
{3}{B}
Creature - Elf Rogue
2/3
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
LRW C
Mordant Dragon
{3}{R}{R}{R}
Creature - Dragon
5/5
Flying
{1}{R}: Mordant Dragon gets +1/+0 until end of turn.
Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
WWK R, DDG R
Moriok Reaver
{2}{B}
Creature - Human Warrior
3/2
SOM C
Moroii
{2}{U}{B}
Creature - Vampire
4/4
Flying
At the beginning of your upkeep, you lose 1 life.
RAV U
Mortify
{1}{W}{B}
Instant
Destroy target creature or enchantment.
GPT U
Moss Kami
{5}{G}
Creature - Spirit
5/5
Trample
CHK C
Moss Monster
{3}{G}{G}
Creature - Elemental
3/6
LEG C, 8ED C
Mountain
Basic Land - Mountain
R
LEA L (x2), LEB L (x3), 2ED L (x3), ARN C, 3ED L (x3), 4ED L (x3), ICE L (x3), MIR L (x4), 5ED L (x4), POR L (x4), TMP L (x4), P02 L (x3), UGL C, USG L (x4), 6ED L (x4), PTK L (x3), S99 L (x4), MMQ L (x4), BRB L (x9), S00 L (x2), INV L (x4), BTD L (x3), 7ED L (x4), ODY L (x4), ONS L (x4), 8ED L (x4), MRD L (x4), CHK L (x4), UNH L, 9ED L (x4), RAV L (x4), TSP L (x4), 10E L (x4), MED L (x3), LRW L (x4), EVG L (x4), SHM L (x4), ALA L (x4), JVC L (x4), M10 L (x4), HOP L (x9), ME3 L (x3), ZEN L (x8), H09 L, PVC L, ROE L (x4), ARC L (x3), M11 L (x4), SOM L (x4), H10 L (x4), MBS L (x2), DDG L (x4), NPH L (x2)
Mourning Thrull
{1}{W/B}
Creature - Thrull
1/1
({W/B} can be paid with either {W} or {B}.)
Flying
Whenever Mourning Thrull deals damage, you gain that much life.
GPT C
Murderous Redcap
{2}{B/R}{B/R}
Creature - Goblin Assassin
2/2
When Murderous Redcap enters the battlefield, it deals damage equal to its power to target creature or player.
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM U
Murkfiend Liege
{2}{G/U}{G/U}{G/U}
Creature - Horror
4/4
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
EVE R
Mycoid Shepherd
{1}{G}{G}{W}
Creature - Fungus
5/4
Whenever Mycoid Shepherd or another creature you control with power 5 or greater is put into a graveyard from the battlefield, you may gain 5 life.
ARB R
Mystic Snake
{1}{G}{U}{U}
Creature - Snake
2/2
Flash (You may cast this spell any time you could cast an instant.)
When Mystic Snake enters the battlefield, counter target spell.
APC R, TSB S
Nacatl Outlander
{R}{G}
Creature - Cat Scout
2/2
Protection from blue
CON C
Nantuko Shade
{B}{B}
Creature - Insect Shade
2/1
{B}: Nantuko Shade gets +1/+1 until end of turn.
TOR R, M11 R
Narcolepsy
{1}{U}
Enchantment - Aura
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
ROE C
Naturalize
{1}{G}
Instant
Destroy target artifact or enchantment.
ONS C, 8ED C, 9ED C, 10E C, ALA C, M10 C, ROE C, M11 C
Naya Hushblade
{R/W}{G}
Creature - Elf Rogue
2/1
As long as you control another multicolored permanent, Naya Hushblade gets +1/+1 and has shroud. (It can't be the target of spells or abilities.)
ARB C
Needlepeak Spider
{3}{R}
Creature - Spider
4/2
Reach (This creature can block creatures with flying.)
PLC C
Needleshot Gourna
{4}{G}{G}
Creature - Beast
3/6
Reach (This creature can block creatures with flying.)
LGN C
Nema Siltlurker
{4}{G}
Creature - Lizard
3/5
ROE C
Nemesis of Reason
{3}{U}{B}
Creature - Leviathan Horror
3/7
Whenever Nemesis of Reason attacks, defending player puts the top ten cards of his or her library into his or her graveyard.
ARB R
Nessian Courser
{2}{G}
Creature - Centaur Warrior
3/3
FUT C
Nether Horror
{3}{B}
Creature - Horror
4/2
M11 C
Neurok Invisimancer
{1}{U}{U}
Creature - Human Wizard
2/1
Neurok Invisimancer is unblockable.
When Neurok Invisimancer enters the battlefield, target creature is unblockable this turn.
SOM C
Nezumi Cutthroat
{1}{B}
Creature - Rat Warrior
2/1
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Nezumi Cutthroat can't block.
CHK C
Nightguard Patrol
{2}{W}
Creature - Human Soldier
2/1
First strike, vigilance
RAV C
Nightshade Stinger
{B}
Creature - Faerie Rogue
1/1
Flying
Nightshade Stinger can't block.
LRW C
Nip Gwyllion
{W/B}
Creature - Hag
1/1
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
EVE C
Nirkana Cutthroat
{2}{B}
Creature - Vampire Warrior
3/2
Level up {2}{B} ({2}{B}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
4/3
Deathtouch
LEVEL 3+
5/4
First strike, deathtouch
ROE U
Noble Hierarch
{G}
Creature - Human Druid
0/1
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{T}: Add {G}, {W}, or {U} to your mana pool.
CON R
Novablast Wurm
{3}{G}{G}{W}{W}
Creature - Wurm
7/7
Whenever Novablast Wurm attacks, destroy all other creatures.
WWK M
Nulltread Gargantuan
{1}{G}{U}
Creature - Beast
5/6
When Nulltread Gargantuan enters the battlefield, put a creature you control on top of its owner's library.
ARB U
Oakgnarl Warrior
{5}{G}{G}
Creature - Treefolk Warrior
5/7
Vigilance, trample
LRW C
Offering to Asha
{2}{W}{U}
Instant
Counter target spell unless its controller pays {4}. You gain 4 life.
ARB C
Ogre Sentry
{1}{R}
Creature - Ogre Warrior
3/3
Defender
ROE C
Ogre Taskmaster
{3}{R}
Creature - Ogre
4/3
Ogre Taskmaster can't block.
P02 U, MMQ U, 7ED U, 8ED U, 9ED U, ME4 C
Ogre's Cleaver
{2}
Artifact - Equipment
Equipped creature gets +5/+0.
Equip {5}
ROE U
Old Ghastbark
{3}{G/W}{G/W}
Creature - Treefolk Warrior
3/6
SHM C
Omega Myr
{2}
Artifact Creature - Myr
1/2
MRD C
Omnibian
{1}{G}{G}{U}
Creature - Frog
3/3
{T}: Target creature becomes a 3/3 Frog until end of turn.
DIS R
Oona's Gatewarden
{U/B}
Creature - Faerie Soldier
2/1
Defender, flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Oracle of Nectars
{2}{G/W}
Creature - Elf Cleric
2/2
{X}, {T}: You gain X life.
SHM R
Order of the Sacred Bell
{3}{G}
Creature - Human Monk
4/3
CHK C, 9ED C
Ornithopter
{0}
Artifact Creature - Thopter
0/2
Flying
ATQ C, 3ED U, 4ED U, 5ED U, 6ED U, MRD U, 9ED U, 10E U, M10 U, M11 U
Oros, the Avenger
{3}{W}{B}{R}
Legendary Creature - Dragon
6/6
Flying
Whenever Oros, the Avenger deals combat damage to a player, you may pay {2}{W}. If you do, Oros deals 3 damage to each nonwhite creature.
PLC R
Outrider of Jhess
{3}{U}
Creature - Human Knight
2/2
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA C
Overgrown Tomb
Land - Swamp Forest
({T}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
RAV R
Overrun
{2}{G}{G}{G}
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
TMP U, ODY U, 10E U, M10 U, GVL U
Oversoul of Dusk
{G/W}{G/W}{G/W}{G/W}{G/W}
Creature - Spirit Avatar
5/5
Protection from blue, from black, and from red
SHM R
Overwhelming Stampede
{3}{G}{G}
Sorcery
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
M11 R
Pacifism
{1}{W}
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
MIR C, TMP C, USG C, 6ED C, BRB C, 7ED C, ONS C, 8ED C, 9ED C, 10E C, DVD C, M10 C, M11 C
Paladin en-Vec
{1}{W}{W}
Creature - Human Knight
2/2
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
EXO R, 9ED R, 10E R
Pegasus Charger
{2}{W}
Creature - Pegasus
2/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
First strike (This creature deals combat damage before creatures without first strike.)
USG C, 9ED C
Pelakka Wurm
{4}{G}{G}{G}
Creature - Wurm
7/7
Trample
When Pelakka Wurm enters the battlefield, you gain 7 life.
When Pelakka Wurm is put into a graveyard from the battlefield, draw a card.
ROE U
Perilous Myr
{2}
Artifact Creature - Myr
1/1
When Perilous Myr is put into a graveyard from the battlefield, it deals 2 damage to target creature or player.
SOM C
Perimeter Captain
{W}
Creature - Human Soldier
0/4
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
WWK U
Phantom Warrior
{1}{U}{U}
Creature - Illusion Warrior
2/2
Phantom Warrior is unblockable.
POR R, WTH U, 6ED U, S99 R, 7ED U, 8ED U, 9ED U, 10E U, M10 U
Phyrexian Arena
{1}{B}{B}
Enchantment
At the beginning of your upkeep, you draw a card and you lose 1 life.
APC R, 8ED R, 9ED R, HOP R, PVC R
Phyrexian Crusader
{1}{B}{B}
Creature - Zombie Knight
2/2
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS R
Phyrexian Digester
{3}
Artifact Creature - Construct
2/1
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS C
Phyrexian Hulk
{6}
Artifact Creature - Golem
5/4
TMP U, 7ED U, 8ED U, 9ED U, PVC U, NPH C
Phyrexian Juggernaut
{6}
Artifact Creature - Juggernaut
5/5
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each turn if able.
MBS U
Phyrexian Rager
{2}{B}
Creature - Horror
2/2
When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.
APC C, 10E C, GVL C, MBS C
Phyrexian Vatmother
{2}{B}{B}
Creature - Horror
4/5
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, you get a poison counter.
MBS R
Pierce Strider
{4}
Artifact Creature - Construct
3/3
When Pierce Strider enters the battlefield, target opponent loses 3 life.
MBS U
Pillarfield Ox
{3}{W}
Creature - Ox
2/4
ZEN C
Pillory of the Sleepless
{1}{W}{B}
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
Enchanted creature has "At the beginning of your upkeep, you lose 1 life."
GPT C
Pincher Beetles
{2}{G}
Creature - Insect
3/1
Shroud (This creature can't be the target of spells or abilities.)
TMP C, BRB C, 10E C
Plague Beetle
{B}
Creature - Insect
1/1
Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
ULG C, 7ED C, 8ED C, 9ED C, 10E C
Plague Myr
{2}
Artifact Creature - Myr
1/1
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{T}: Add {1} to your mana pool.
MBS U
Plague Stinger
{1}{B}
Creature - Insect Horror
1/1
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
SOM C
Plains
Basic Land - Plains
W
LEA L (x2), LEB L (x3), 2ED L (x3), 3ED L (x3), 4ED L (x3), ICE L (x3), MIR L (x4), 5ED L (x4), POR L (x4), TMP L (x4), P02 L (x3), UGL C, USG L (x4), 6ED L (x4), PTK L (x3), S99 L (x4), MMQ L (x4), BRB L (x9), S00 L (x2), INV L (x4), 7ED L (x4), ODY L (x4), ONS L (x4), 8ED L (x4), MRD L (x4), CHK L (x4), UNH L, 9ED L (x4), RAV L (x4), TSP L (x4), 10E L (x4), MED L (x3), LRW L (x4), SHM L (x4), ALA L (x4), DVD L (x4), M10 L (x4), HOP L (x5), ME3 L (x3), ZEN L (x8), H09 L, PVC L, ROE L (x4), ARC L (x2), M11 L (x4), EVT L (x4), SOM L (x4), MBS L (x2), DDG L (x4), NPH L (x2)
Plasma Elemental
{5}{U}
Creature - Elemental
4/1
Plasma Elemental is unblockable.
5DN U
Plated Seastrider
{U}{U}
Creature - Beast
1/4
SOM C
Platinum Angel
{7}
Artifact Creature - Angel
4/4
Flying
You can't lose the game and your opponents can't win the game.
MRD R, 10E R, M10 M, M11 M
Plover Knights
{3}{W}{W}
Creature - Kithkin Knight
3/3
Flying, first strike
LRW C, DDG C
Plumeveil
{W/U}{W/U}{W/U}
Creature - Elemental
4/4
Flash
Defender, flying
SHM U
Plummet
{1}{G}
Instant
Destroy target creature with flying.
ARC C, M11 C
Pongify
{U}
Instant
Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token onto the battlefield.
PLC U
Predator Dragon
{3}{R}{R}{R}
Creature - Dragon
4/4
Flying, haste
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
ALA R
Prickly Boggart
{B}
Creature - Goblin Rogue
1/1
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
MOR C
Priests of Norn
{2}{W}
Creature - Cleric
1/4
Vigilance
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS C
Promise of Bunrei
{2}{W}
Enchantment
When a creature you control is put into a graveyard from the battlefield, sacrifice Promise of Bunrei. If you do, put four 1/1 colorless Spirit creature tokens onto the battlefield.
SOK R
Protective Bubble
{3}{U}
Enchantment - Aura
Enchant creature
Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.)
LRW C
Psychic Barrier
{U}{U}
Instant
Counter target creature spell. Its controller loses 1 life.
NPH C
Pulse of the Tangle
{1}{G}{G}
Sorcery
Put a 3/3 green Beast creature token onto the battlefield. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
DST R
Puncture Blast
{2}{R}
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Puncture Blast deals 3 damage to target creature or player.
EVE C
Puppeteer Clique
{3}{B}{B}
Creature - Faerie Wizard
3/2
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It has haste. At the beginning of your next end step, exile it.
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM R
Putrefy
{1}{B}{G}
Instant
Destroy target artifact or creature. It can't be regenerated.
RAV U
Putrid Leech
{B}{G}
Creature - Zombie Leech
2/2
Pay 2 life: Putrid Leech gets +2/+2 until end of turn. Activate this ability only once each turn.
ARB C
Qasali Pridemage
{G}{W}
Creature - Cat Wizard
2/2
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
ARB C
Quest for the Gemblades
{1}{G}
Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
ZEN U
Quest for the Gravelord
{B}
Enchantment
Whenever a creature is put into a graveyard from the battlefield, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.
ZEN U
Quietus Spike
{3}
Artifact - Equipment
Equipped creature has deathtouch.
Whenever equipped creature deals combat damage to a player, that player loses half his or her life, rounded up.
Equip {3}
ALA R
Rafiq of the Many
{1}{G}{W}{U}
Legendary Creature - Human Knight
3/3
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
Whenever a creature you control attacks alone, it gains double strike until end of turn.
ALA M
Rage Nimbus
{2}{R}
Creature - Elemental
5/3
Defender, flying
{1}{R}: Target creature attacks this turn if able.
ROE R
Raging Goblin
{R}
Creature - Goblin Berserker
1/1
Haste (This creature can attack and {T} as soon as it comes under your control.)
POR C (x2), P02 C, EXO C, 6ED C, S99 C, BRB C, BTD C, 7ED C, 8ED C, 9ED C, 10E C, EVG C, M10 C
Raging Kavu
{1}{R}{G}
Creature - Kavu
3/1
Flash
Haste
PRO R, INV R
Raging Ravine
Land
Raging Ravine enters the battlefield tapped.
{T}: Add {R} or {G} to your mana pool.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
WWK R
Rakdos Guildmage
{B/R}{B/R}
Creature - Zombie Shaman
2/2
({B/R} can be paid with either {B} or {R}.)
{3}{B}, Discard a card: Target creature gets -2/-2 until end of turn.
{3}{R}: Put a 2/1 red Goblin creature token with haste onto the battlefield. Exile it at the beginning of the next end step.
DIS U, ARC U
Raking Canopy
{1}{G}{G}
Enchantment
Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.
SHM U
Rally the Forces
{2}{R}
Instant
Attacking creatures get +1/+0 and gain first strike until end of turn.
MBS C
Rampaging Baloths
{4}{G}{G}
Creature - Beast
6/6
Trample
Landfall - Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.
ZEN M
Rancor
{G}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
ULG C, GVL C, ARC C
Ravenous Baloth
{2}{G}{G}
Creature - Beast
4/4
Sacrifice a Beast: You gain 4 life.
ONS R, GVL R
Razor Swine
{2}{R}
Creature - Boar
2/1
First strike
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
NPH C
Razorfoot Griffin
{3}{W}
Creature - Griffin
2/2
Flying
First strike (This creature deals combat damage before creatures without first strike.)
INV C, 7ED C, 8ED C, M10 C
Razorjaw Oni
{3}{B}
Creature - Demon Spirit
4/5
Black creatures can't block.
SOK U
Razortooth Rats
{2}{B}
Creature - Rat
2/1
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
WTH C, 6ED C, 7ED C, 9ED C
Razorverge Thicket
Land
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {G} or {W} to your mana pool.
SOM R
Reanimate
{B}
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
TMP U, BRB U, ARC U
Recoil
{1}{U}{B}
Instant
Return target permanent to its owner's hand. Then that player discards a card.
INV C
Recover
{2}{B}
Sorcery
Return target creature card from your graveyard to your hand.
Draw a card.
INV C, 10E C
Redwood Treefolk
{4}{G}
Creature - Treefolk
3/6
POR C, WTH C, 6ED C, 7ED C
Remand
{1}{U}
Instant
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
RAV U
Rendclaw Trow
{2}{B/G}
Creature - Troll
2/2
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
EVE C
Repulse
{2}{U}
Instant
Return target creature to its owner's hand.
Draw a card.
INV C, JVC C
Retaliator Griffin
{1}{R}{G}{W}
Creature - Griffin
2/2
Flying
Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.
ARB R
Rhox Brute
{2}{R}{G}
Creature - Rhino Warrior
4/4
ARB C
Rhox Charger
{3}{G}
Creature - Rhino Soldier
3/3
Trample
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA U
Rhox War Monk
{G}{W}{U}
Creature - Rhino Monk
3/4
Lifelink
ALA U
Ridgetop Raptor
{3}{R}
Creature - Lizard Beast
2/1
Double strike (This creature deals both first-strike and regular combat damage.)
LGN U
Rip-Clan Crasher
{R}{G}
Creature - Human Warrior
2/2
Haste
ALA C
Rise of the Hobgoblins
{R/W}{R/W}
Enchantment
When Rise of the Hobgoblins enters the battlefield, you may pay {X}. If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield.
{R/W}: Red creatures and white creatures you control gain first strike until end of turn.
EVE R
Rite of Replication
{2}{U}{U}
Sorcery
Kicker {5} (You may pay an additional {5} as you cast this spell.)
Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.
ZEN R
Rith, the Awakener
{3}{R}{G}{W}
Legendary Creature - Dragon
6/6
Flying
Whenever Rith, the Awakener deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then put a 1/1 green Saproling creature token onto the battlefield for each permanent of that color.
INV R, FVD R, PVC R
River Bear
{3}{G}
Creature - Bear
3/3
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
P02 U, 9ED U
River Boa
{1}{G}
Creature - Snake
2/1
Islandwalk
{G}: Regenerate River Boa.
VIS C, 6ED U, BRB U, ZEN U
River Kaijin
{2}{U}
Creature - Spirit
1/4
CHK C
Ronin Warclub
{3}
Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
BOK U
Rootbound Crag
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{T}: Add {R} or {G} to your mana pool.
M10 R, H09 R, M11 R
Rootbreaker Wurm
{5}{G}{G}
Creature - Wurm
6/6
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
TMP C, 9ED U
Rootwater Commando
{2}{U}
Creature - Merfolk
2/2
Islandwalk (This creature is unblockable as long as defending player controls an Island.)
NEM C, 10E C
Rorix Bladewing
{3}{R}{R}{R}
Legendary Creature - Dragon
6/5
Flying, haste
ONS R, HOP R
Rumbling Slum
{1}{R}{G}{G}
Creature - Elemental
5/5
At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player.
GPT R, HOP R
Runeclaw Bear
{1}{G}
Creature - Bear
2/2
M10 C, M11 C
Rupture Spire
Land
Rupture Spire enters the battlefield tapped.
When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.
{T}: Add one mana of any color to your mana pool.
CON C, H09 C
Rushwood Dryad
{1}{G}
Creature - Dryad
2/1
Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
MMQ C, 8ED C, 10E C
Rustrazor Butcher
{1}{R}
Creature - Goblin Warrior
1/2
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Ruthless Cullblade
{1}{B}
Creature - Vampire Warrior
2/1
Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
WWK C
Sabertooth Nishoba
{4}{G}{W}
Creature - Cat Beast Warrior
5/5
Trample, protection from blue and from red
INV R
Sabretooth Tiger
{2}{R}
Creature - Cat
2/1
First strike
ICE C, 5ED C, 6ED C, 7ED C, 8ED C
Sacred Foundry
Land - Mountain Plains
({T}: Add {R} or {W} to your mana pool.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, Sacred Foundry enters the battlefield tapped.
RAV R
Sacred Wolf
{2}{G}
Creature - Wolf
3/1
Sacred Wolf can't be the target of spells or abilities your opponents control.
M11 C
Safe Passage
{2}{W}
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
M10 C, M11 C
Safehold Elite
{1}{G/W}
Creature - Elf Scout
2/2
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM C
Sangromancer
{2}{B}{B}
Creature - Vampire Shaman
3/3
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
MBS R
Savage Lands
Land
Savage Lands enters the battlefield tapped.
{T}: Add {B}, {R}, or {G} to your mana pool.
ALA U
Savage Twister
{X}{R}{G}
Sorcery
Savage Twister deals X damage to each creature.
MIR U, GPT U, HOP U, ARC U
Scaled Wurm
{7}{G}
Creature - Wurm
7/6
ICE C, 5ED C, 6ED C, BRB C, BTD C, 9ED C
Scar
{B/R}
Instant
Put a -1/-1 counter on target creature.
SHM C
Scathe Zombies
{2}{B}
Creature - Zombie
2/2
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, 6ED C, S99 C, S00 C, 7ED C, 8ED C, 9ED C, 10E C
Scattershot Archer
{G}
Creature - Elf Archer
1/2
{T}: Scattershot Archer deals 1 damage to each creature with flying.
CON C
Scavenging Scarab
{3}{B}
Creature - Insect
3/3
Scavenging Scarab can't block.
DST C
Scoria Elemental
{4}{R}
Creature - Elemental
6/1
SOM C
Scourge Servant
{4}{B}
Creature - Zombie
3/3
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS C
Scuzzback Marauders
{4}{R/G}
Creature - Goblin Warrior
5/2
Trample
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
SHM C
Scuzzback Scrapper
{R/G}
Creature - Goblin Warrior
1/1
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Sea Eagle
{1}{U}
Creature - Bird
1/1
Flying
S99 C, S00 C, 8ED C
Seachrome Coast
Land
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
{T}: Add {W} or {U} to your mana pool.
SOM R
Seal of Doom
{2}{B}
Enchantment
Sacrifice Seal of Doom: Destroy target nonblack creature. It can't be regenerated.
NEM C, DIS C
Seal of Fire
{R}
Enchantment
Sacrifice Seal of Fire: Seal of Fire deals 2 damage to target creature or player.
NEM C, DIS C, JVC C
Seaside Citadel
Land
Seaside Citadel enters the battlefield tapped.
{T}: Add {G}, {W}, or {U} to your mana pool.
ALA U
Sejiri Refuge
Land
Sejiri Refuge enters the battlefield tapped.
When Sejiri Refuge enters the battlefield, you gain 1 life.
{T}: Add {W} or {U} to your mana pool.
ZEN U
Sentinels of Glen Elendra
{3}{U}
Creature - Faerie Soldier
2/3
Flash
Flying
LRW C
Septic Rats
{1}{B}{B}
Creature - Rat
2/2
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.
MBS U
Serendib Efreet
{2}{U}
Creature - Efreet
3/4
Flying
At the beginning of your upkeep, Serendib Efreet deals 1 damage to you.
ARN R, 3ED R, MED R, FVE M
Serra Angel
{3}{W}{W}
Creature - Angel
4/4
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 7ED R, 8ED R, 9ED R, 10E R, DVD R, M10 U, M11 U, ME4 U
Serra's Embrace
{2}{W}{W}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance.
USG U, 7ED U, 10E U, DVD U
Serrated Arrows
{4}
Artifact
Serrated Arrows enters the battlefield with three arrowhead counters on it.
At the beginning of your upkeep, if there are no arrowhead counters on Serrated Arrows, sacrifice it.
{T}, Remove an arrowhead counter from Serrated Arrows: Put a -1/-1 counter on target creature.
HML C, TSB S, GVL C
Severed Legion
{1}{B}{B}
Creature - Zombie
2/2
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
ONS C, 8ED C, 10E C
Sewn-Eye Drake
{2}{U/R}{B}
Creature - Zombie Drake
3/1
Flying, haste
ARB C
Shadowmage Infiltrator
{1}{U}{B}
Creature - Human Wizard
1/3
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
ODY R, TSB S
Shatterskull Giant
{2}{R}{R}
Creature - Giant Warrior
4/3
ZEN C
Sheoldred, Whispering One
{5}{B}{B}
Legendary Creature - Praetor
6/6
Swampwalk
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature.
NPH M
Shepherd of the Lost
{4}{W}
Creature - Angel
3/3
Flying, first strike, vigilance
ZEN U
Shield of the Righteous
{W}{U}
Artifact - Equipment
Equipped creature gets +0/+2 and has vigilance.
Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Equip {2}
ARB U
Shivan Dragon
{4}{R}{R}
Creature - Dragon
5/5
Flying
{R}: Shivan Dragon gets +1/+0 until end of turn.
LEA R, LEB R, 2ED R, 3ED R, 4ED R, 5ED R, BTD R, 7ED R, 8ED R, 9ED R, 10E R, FVD R, M10 R, ME4 R
Shivan Wurm
{3}{R}{G}
Creature - Wurm
7/7
Trample
When Shivan Wurm enters the battlefield, return a red or green creature you control to its owner's hand.
PLS R
Shivan Zombie
{B}{R}
Creature - Barbarian Zombie
2/2
Protection from white
INV C
Shrine of Burning Rage
{2}
Artifact
At the beginning of your upkeep or whenever you cast a red spell, put a charge counter on Shrine of Burning Rage.
{3}, {T}, Sacrifice Shrine of Burning Rage: Shrine of Burning Rage deals damage equal to the number of charge counters on it to target creature or player.
NPH U
Sickle Ripper
{1}{B}
Creature - Elemental Warrior
2/1
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Sickleslicer
{3}
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+2.
Equip {4}
NPH U
Siege Mastodon
{4}{W}
Creature - Elephant
3/5
M10 C, M11 C
Siege-Gang Commander
{3}{R}{R}
Creature - Goblin
2/2
When Siege-Gang Commander enters the battlefield, put three 1/1 red Goblin creature tokens onto the battlefield.
{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to target creature or player.
SCG R, 10E R, EVG R, M10 R
Sift
{3}{U}
Sorcery
Draw three cards, then discard a card.
STH C, 9ED C, 10E C
Sigil Blessing
{G}{W}
Instant
Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
ALA C, DDG C
Sigiled Behemoth
{4}{G}{W}
Creature - Beast
5/4
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ARB C
Sigiled Paladin
{W}{W}
Creature - Human Knight
2/2
First strike
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA U
Sign in Blood
{B}{B}
Sorcery
Target player draws two cards and loses 2 life.
M10 C, GVL C, ARC C, M11 C
Silhana Ledgewalker
{1}{G}
Creature - Elf Rogue
1/1
Silhana Ledgewalker can't be blocked except by creatures with flying.
Silhana Ledgewalker can't be the target of spells or abilities your opponents control.
GPT C
Silkbind Faerie
{2}{W/U}
Creature - Faerie Rogue
1/3
Flying
{1}{W/U}, {Q}: Tap target creature. ({Q} is the untap symbol.)
SHM C
Silver Knight
{W}{W}
Creature - Human Knight
2/2
First strike, protection from red
SCG U, DDG U
Silverback Ape
{3}{G}{G}
Creature - Ape
5/5
S99 U, 8ED U
Silvercoat Lion
{1}{W}
Creature - Cat
2/2
M10 C, M11 C
Silvos, Rogue Elemental
{3}{G}{G}{G}
Legendary Creature - Elemental
8/5
Trample
{G}: Regenerate Silvos, Rogue Elemental.
ONS R
Simic Sky Swallower
{5}{G}{U}
Creature - Leviathan
6/6
Flying; trample; shroud (This permanent can't be the target of spells or abilities.)
DIS R
Skeletal Vampire
{4}{B}{B}
Creature - Vampire Skeleton
3/3
Flying
When Skeletal Vampire enters the battlefield, put two 1/1 black Bat creature tokens with flying onto the battlefield.
{3}{B}{B}, Sacrifice a Bat: Put two 1/1 black Bat creature tokens with flying onto the battlefield.
Sacrifice a Bat: Regenerate Skeletal Vampire.
GPT R, GVL R
Skinrender
{2}{B}{B}
Creature - Zombie
3/3
When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
SOM U
Skithiryx, the Blight Dragon
{3}{B}{B}
Legendary Creature - Dragon Skeleton
4/4
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{B}: Skithiryx, the Blight Dragon gains haste until end of turn.
{B}{B}: Regenerate Skithiryx.
SOM M
Skullcage
{4}
Artifact
At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless he or she has exactly three or exactly four cards in hand.
5DN U, ARC U
Skullclamp
{1}
Artifact - Equipment
Equipped creature gets +1/-1.
Whenever equipped creature is put into a graveyard, draw two cards.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
DST U, FVE M
Sky Ruin Drake
{4}{U}
Creature - Drake
2/5
Flying
ZEN C
Skyknight Legionnaire
{1}{R}{W}
Creature - Human Knight
2/2
Flying, haste
RAV C
Skyshroud Falcon
{1}{W}
Creature - Bird
1/1
Flying, vigilance
STH C, 7ED C
Slagwurm Armor
{1}
Artifact - Equipment
Equipped creature gets +0/+6.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD C
Slave of Bolas
{3}{U/R}{B}
Sorcery
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
ARB U
Sleep
{2}{U}{U}
Sorcery
Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
M10 U, M11 U
Slinking Serpent
{2}{U}{B}
Creature - Serpent
2/3
Forestwalk
INV U
Smash to Smithereens
{1}{R}
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
SHM C
Smite
{W}
Instant
Destroy target blocked creature.
STH C, ROE C
Smoldering Butcher
{3}{B}
Creature - Elemental Warrior
4/2
Wither (This deals damage to creatures in the form of -1/-1 counters.)
EVE C
Smother
{1}{B}
Instant
Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
ONS U, WWK U
Snake Umbra
{2}{G}
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE C
Snapping Drake
{3}{U}
Creature - Drake
3/2
Flying
POR C, S99 C, BTD C, RAV C, 10E C, M10 C
Sokenzan Bruiser
{4}{R}
Creature - Ogre Warrior
3/3
Mountainwalk
CHK C
Solemn Offering
{2}{W}
Sorcery
Destroy target artifact or enchantment. You gain 4 life.
M10 C, M11 C
Soul Feast
{3}{B}{B}
Sorcery
Target player loses 4 life and you gain 4 life.
UDS U, S99 U, 7ED U, 8ED U, 9ED U, 10E U
Soul Link
{1}{W}{B}
Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature is dealt damage, you gain that much life.
APC C
Soul's Majesty
{4}{G}
Sorcery
Draw cards equal to the power of target creature you control.
CON R
Soul's Might
{4}{G}
Sorcery
Put X +1/+1 counters on target creature, where X is that creature's power.
ALA C
Soulbound Guardians
{4}{W}
Creature - Kor Spirit
4/5
Defender, flying
ROE U
Souls of the Faultless
{W}{B}{B}
Creature - Spirit
0/4
Defender (This creature can't attack.)
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
GPT U
Specter's Shroud
{2}
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
DST U
Sphinx of Lost Truths
{3}{U}{U}
Creature - Sphinx
3/5
Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.)
Flying
When Sphinx of Lost Truths enters the battlefield, draw three cards. Then if it wasn't kicked, discard three cards.
ZEN R
Sphinx of Magosi
{3}{U}{U}{U}
Creature - Sphinx
6/6
Flying
{2}{U}: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
ROE R
Sphinx of the Steel Wind
{5}{W}{U}{B}
Artifact Creature - Sphinx
6/6
Flying, first strike, vigilance, lifelink, protection from red and from green
ARB M
Spider Umbra
{G}
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
ROE C, ARC C
Spidersilk Net
{0}
Artifact - Equipment
Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
ZEN C
Spiketail Hatchling
{1}{U}
Creature - Drake
1/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}.
PCY C, 8ED U, 10E U
Spined Wurm
{4}{G}
Creature - Wurm
5/4
POR C, STH C, S00 C, 7ED C, 8ED C, 9ED C, 10E C, M11 C
Spineless Thug
{1}{B}
Creature - Zombie Mercenary
2/2
Spineless Thug can't block.
NEM C, 7ED C, 8ED C, 9ED C, 10E C
Spire Monitor
{4}{U}
Creature - Drake
3/3
Flash (You may cast this spell any time you could cast an instant.)
Flying
NPH C
Spirit of the Hearth
{4}{W}{W}
Creature - Cat Spirit
4/5
Flying
You can't be the target of spells or abilities your opponents control.
EVE R
Spiritmonger
{3}{B}{G}
Creature - Beast
6/6
Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.
{B}: Regenerate Spiritmonger.
{G}: Spiritmonger becomes the color of your choice until end of turn.
APC R
Spitemare
{2}{R/W}{R/W}
Creature - Elemental
3/3
Whenever Spitemare is dealt damage, it deals that much damage to target creature or player.
EVE U
Sporecap Spider
{2}{G}
Creature - Spider
1/5
Reach (This creature can block creatures with flying.)
ROE C
Sprouting Thrinax
{B}{R}{G}
Creature - Lizard
3/3
When Sprouting Thrinax is put into a graveyard from the battlefield, put three 1/1 green Saproling creature tokens onto the battlefield.
ALA U
Stalker Hag
{B/G}{B/G}{B/G}
Creature - Hag
3/2
Swampwalk, forestwalk
EVE U
Stampeding Rhino
{4}{G}
Creature - Rhino
4/4
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
M10 C
Standing Troops
{2}{W}
Creature - Human Soldier
1/4
Vigilance
EXO C, 6ED C, 7ED C, 8ED C
Steadfast Guard
{W}{W}
Creature - Human Rebel
2/2
Vigilance (Attacking doesn't cause this creature to tap.)
MMQ C, 10E C
Steam Vents
Land - Island Mountain
({T}: Add {U} or {R} to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
GPT R
Steel Wall
{1}
Artifact Creature - Wall
0/4
Defender (This creature can't attack.)
MRD C, EVT C
Steppe Lynx
{W}
Creature - Cat
0/1
Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.
ZEN C
Steward of Valeron
{G}{W}
Creature - Human Druid Knight
2/2
Vigilance
{T}: Add {G} to your mana pool.
ALA C, DDG C
Stirring Wildwood
Land
Stirring Wildwood enters the battlefield tapped.
{T}: Add {G} or {W} to your mana pool.
{1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
WWK R
Stomper Cub
{3}{G}{G}
Creature - Beast
5/3
Trample
ROE C
Stomping Ground
Land - Mountain Forest
({T}: Add {R} or {G} to your mana pool.)
As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
GPT R
Stone Golem
{5}
Artifact Creature - Golem
4/4
M11 U
Stonebrow, Krosan Hero
{3}{R}{G}
Legendary Creature - Centaur Warrior
4/4
Trample
Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.
TSP R
Stonework Puma
{3}
Artifact Creature - Cat Ally
2/2
ZEN C
Storm Crow
{1}{U}
Creature - Bird
1/2
Flying (This creature can't be blocked except by creatures with flying or reach.)
ALL C (x2), POR C, 6ED C, S99 C, 7ED C, 8ED C, 9ED C
Stormfront Pegasus
{1}{W}
Creature - Pegasus
2/1
Flying
M10 C, M11 C
Strandwalker
{5}
Artifact - Equipment
Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)
Equipped creature gets +2/+4 and has reach.
Equip {4}
MBS U
Stratozeppelid
{4}{U}
Creature - Beast
4/4
Flying
Stratozeppelid can block only creatures with flying.
GPT U
Streetbreaker Wurm
{3}{R}{G}
Creature - Wurm
6/4
GPT C
Strider Harness
{3}
Artifact - Equipment
Equipped creature gets +1/+1 and has haste.
Equip {1}
SOM C
Student of Warfare
{W}
Creature - Human Knight
1/1
Level up {W} ({W}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-6
3/3
First strike
LEVEL 7+
4/4
Double strike
ROE R
Stuffy Doll
{5}
Artifact Creature - Construct
0/1
As Stuffy Doll enters the battlefield, choose a player.
Stuffy Doll is indestructible.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
{T}: Stuffy Doll deals 1 damage to itself.
TSP R
Stun Sniper
{R}{W}
Creature - Human Archer
1/1
{1}, {T}: Stun Sniper deals 1 damage to target creature. Tap that creature.
ARB U
Stupor
{2}{B}
Sorcery
Target opponent discards a card at random, then discards a card.
MIR U, 6ED U, TSB S
Sunblast Angel
{4}{W}{W}
Creature - Angel
4/5
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
SOM R
Sunpetal Grove
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{T}: Add {G} or {W} to your mana pool.
M10 R, M11 R
Suntail Hawk
{W}
Creature - Bird
1/1
Flying (This creature can't be blocked except by creatures with flying or reach.)
JUD C, 8ED C, 9ED C, 10E C
Surveilling Sprite
{1}{U}
Creature - Faerie Rogue
1/1
Flying
When Surveilling Sprite is put into a graveyard from the battlefield, you may draw a card.
RAV C
Suture Priest
{1}{W}
Creature - Cleric
1/1
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life.
NPH C
Swamp
Basic Land - Swamp
B
LEA L (x2), LEB L (x3), 2ED L (x3), 3ED L (x3), 4ED L (x3), ICE L (x3), MIR L (x4), 5ED L (x4), POR L (x4), TMP L (x4), P02 L (x3), UGL C, USG L (x4), 6ED L (x4), PTK L (x3), S99 L (x4), MMQ L (x4), BRB L (x4), S00 L (x2), INV L (x4), BTD L (x3), 7ED L (x4), ODY L (x4), ONS L (x4), 8ED L (x4), MRD L (x4), CHK L (x4), UNH L, 9ED L (x4), RAV L (x4), TSP L (x4), 10E L (x4), MED L (x3), LRW L (x4), SHM L (x4), ALA L (x4), DVD L (x4), M10 L (x4), HOP L (x5), ME3 L (x3), ZEN L (x8), GVL L (x4), H09 L, PVC L (x4), ROE L (x4), ARC L (x3), M11 L (x4), SOM L (x4), MBS L (x2), NPH L (x2)
Sword of Body and Mind
{3}
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you put a 2/2 green Wolf creature token onto the battlefield and that player puts the top ten cards of his or her library into his or her graveyard.
Equip {2}
FVR M, SOM M
Sword of Feast and Famine
{3}
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip {2}
MBS M
Sword of Fire and Ice
{3}
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.
Equip {2}
DST R
Sword of Light and Shadow
{3}
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip {2}
DST R
Sword of Vengeance
{3}
Artifact - Equipment
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
M11 R
Sword of War and Peace
{3}
Artifact - Equipment
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.
Equip {2}
NPH M
Swords to Plowshares
{W}
Instant
Exile target creature. Its controller gains life equal to its power.
LEA U, LEB U, 2ED U, 3ED U, 4ED U, ICE U, BRB U, ME2 U, EVT U, ME4 U
Sylvok Lifestaff
{1}
Artifact - Equipment
Equipped creature gets +1/+0.
Whenever equipped creature is put into a graveyard, you gain 3 life.
Equip {1}
SOM C
Szadek, Lord of Secrets
{3}{U}{U}{B}{B}
Legendary Creature - Vampire
5/5
Flying
If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player puts that many cards from the top of his or her library into his or her graveyard.
RAV R
Talon Trooper
{1}{W}{U}
Creature - Bird Scout
2/3
Flying
ARB C
Tangle Mantis
{2}{G}{G}
Creature - Insect
3/4
Trample
MBS C
Tangle Spider
{4}{G}{G}
Creature - Spider
3/4
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
DST C, 10E U
Tattermunge Maniac
{R/G}
Creature - Goblin Warrior
2/1
Tattermunge Maniac attacks each turn if able.
SHM U
Taurean Mauler
{2}{R}
Creature - Shapeshifter
2/2
Changeling (This card is every creature type at all times.)
Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.
MOR R, HOP R, ARC R
Tectonic Edge
Land
{T}: Add {1} to your mana pool.
{1}, {T}, Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
WWK U
Temple Garden
Land - Forest Plains
({T}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
RAV R
Teneb, the Harvester
{3}{B}{G}{W}
Legendary Creature - Dragon
6/6
Flying
Whenever Teneb, the Harvester deals combat damage to a player, you may pay {2}{B}. If you do, put target creature card from a graveyard onto the battlefield under your control.
PLC R
Terminate
{B}{R}
Instant
Destroy target creature. It can't be regenerated.
PLS C, ARB C, ARC C
Terra Stomper
{3}{G}{G}{G}
Creature - Beast
8/8
Terra Stomper can't be countered.
Trample
ZEN R
Thieving Magpie
{2}{U}{U}
Creature - Bird
1/3
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Thieving Magpie deals damage to an opponent, draw a card.
UDS U, 7ED U, 8ED U, 9ED U, 10E U
Thornweald Archer
{1}{G}
Creature - Elf Archer
2/1
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
FUT C
Thoughtweft Gambit
{4}{W/U}{W/U}
Instant
Tap all creatures your opponents control and untap all creatures you control.
SHM U
Thrun, the Last Troll
{2}{G}{G}
Legendary Creature - Troll Shaman
4/4
Thrun, the Last Troll can't be countered.
Thrun can't be the target of spells or abilities your opponents control.
{1}{G}: Regenerate Thrun.
MBS M
Thunder Dragon
{5}{R}{R}
Creature - Dragon
5/5
Flying
When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.
S99 R, FVD R, ME4 R, DDG R
Thunder Strike
{1}{R}
Instant
Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
M11 C
Thundering Giant
{3}{R}{R}
Creature - Giant
4/3
Haste (This creature can attack and {T} as soon as it comes under your control.)
USG U, BTD U, 10E U
Thundersong Trumpeter
{R}{W}
Creature - Human Soldier
2/1
{T}: Target creature can't attack or block this turn.
RAV C
Tidal Kraken
{5}{U}{U}{U}
Creature - Kraken
6/6
Tidal Kraken is unblockable.
MMQ R, 8ED R, 9ED R
Tidehollow Strix
{U}{B}
Artifact Creature - Bird
2/1
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
ALA C
Time Ebb
{2}{U}
Sorcery
Put target creature on top of its owner's library.
POR C, TMP C, P02 C, S99 C, S00 C, 9ED C
Time Warp
{3}{U}{U}
Sorcery
Target player takes an extra turn after this one.
TMP R, S99 R, M10 M
Tine Shrike
{3}{W}
Creature - Bird
2/1
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
MBS C
Titanic Ultimatum
{R}{R}{G}{G}{G}{W}{W}
Sorcery
Until end of turn, creatures you control get +5/+5 and gain first strike, lifelink, and trample.
ALA R
To Arms!
{1}{W}
Instant
Untap all creatures you control.
Draw a card.
GPT U
Tolsimir Wolfblood
{4}{G}{W}
Legendary Creature - Elf Warrior
3/4
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Put a legendary 2/2 green and white Wolf creature token named Voja onto the battlefield.
RAV R
Torpor Dust
{2}{U/B}
Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
SHM C
Tower Gargoyle
{1}{W}{U}{B}
Artifact Creature - Gargoyle
4/4
Flying
ALA U
Trained Armodon
{1}{G}{G}
Creature - Elephant
3/3
TMP C, 6ED C, 7ED C, 8ED C, 9ED C
Trained Orgg
{6}{R}
Creature - Orgg
6/6
S99 R, S00 R, 7ED R
Trapjaw Kelpie
{4}{G/U}{G/U}
Creature - Beast
3/3
Flash
Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
EVE C
Tree Monkey
{G}
Creature - Ape
1/1
Reach (This creature can block creatures with flying.)
P02 C, 9ED C
Treetop Scout
{G}
Creature - Elf Scout
1/1
Treetop Scout can't be blocked except by creatures with flying.
SCG C
Treetop Sentinel
{2}{U}{U}
Creature - Bird Soldier
2/3
Flying, protection from green
ODY U
Treva, the Renewer
{3}{G}{W}{U}
Legendary Creature - Dragon
6/6
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
INV R, PVC R
Trip Noose
{2}
Artifact
{2}, {T}: Tap target creature.
SHM U, EVT U
Troll Ascetic
{1}{G}{G}
Creature - Troll Shaman
3/2
Troll Ascetic can't be the target of spells or abilities your opponents control.
{1}{G}: Regenerate Troll Ascetic. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
MRD R, 10E R
True Conviction
{3}{W}{W}{W}
Enchantment
Creatures you control have double strike and lifelink.
SOM R
Trumpet Blast
{2}{R}
Instant
Attacking creatures get +2/+0 until end of turn.
UDS C, M10 C
Trusty Machete
{1}
Artifact - Equipment
Equipped creature gets +2/+1.
Equip {2}
ZEN U
Trygon Predator
{1}{G}{U}
Creature - Beast
2/3
Flying
Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
DIS U
Tuktuk the Explorer
{2}{R}
Legendary Creature - Goblin
1/1
Haste
When Tuktuk the Explorer is put into a graveyard from the battlefield, put a legendary 5/5 colorless Goblin Golem artifact creature token named Tuktuk the Returned onto the battlefield.
ROE R
Tundra Wolves
{W}
Creature - Wolf
1/1
First strike (This creature deals combat damage before creatures without first strike.)
LEG C, 4ED C, 5ED C, 6ED C, 8ED C, 10E C
Turn the Tide
{1}{U}
Instant
Creatures your opponents control get -2/-0 until end of turn.
MBS C
Turn to Mist
{1}{W/U}
Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
SHM C
Twinblade Slasher
{G}
Creature - Elf Warrior
1/1
Wither (This deals damage to creatures in the form of -1/-1 counters.)
{1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate this ability only once each turn.
EVE U
Twincast
{U}{U}
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
SOK R, 10E R, M10 R
Undermine
{U}{U}{B}
Instant
Counter target spell. Its controller loses 3 life.
INV R
Unmake
{W/B}{W/B}{W/B}
Instant
Exile target creature.
EVE C, ARC C
Unquestioned Authority
{2}{W}
Enchantment - Aura
Enchant creature
When Unquestioned Authority enters the battlefield, draw a card.
Enchanted creature has protection from creatures.
JUD U
Unsummon
{U}
Instant
Return target creature to its owner's hand.
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, 6ED C, 7ED C, 8ED C, 10E C, CON C, M10 C, M11 C
Urabrask the Hidden
{3}{R}{R}
Legendary Creature - Praetor
4/4
Creatures you control have haste.
Creatures your opponents control enter the battlefield tapped.
NPH M
Urborg Drake
{1}{U}{B}
Creature - Drake
2/3
Flying
Urborg Drake attacks each turn if able.
INV U
Ursapine
{3}{G}{G}
Creature - Beast
3/3
{G}: Target creature gets +1/+1 until end of turn.
RAV R
Utvara Scalper
{1}{R}
Creature - Goblin Scout
1/2
Flying
Utvara Scalper attacks each turn if able.
DIS C
Valeron Outlander
{G}{W}
Creature - Human Scout
2/2
Protection from black
CON C
Valiant Guard
{W}
Creature - Human Soldier
0/3
CON C
Vampire Hexmage
{B}{B}
Creature - Vampire Shaman
2/1
First strike
Sacrifice Vampire Hexmage: Remove all counters from target permanent.
ZEN U
Vampire Nighthawk
{1}{B}{B}
Creature - Vampire Shaman
2/3
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
ZEN U
Vastwood Gorger
{5}{G}
Creature - Wurm
5/6
ZEN C
Vault Skyward
{U}
Instant
Target creature gains flying until end of turn. Untap it.
SOM C
Vedalken Mastermind
{U}{U}
Creature - Vedalken Wizard
1/2
{U}, {T}: Return target permanent you control to its owner's hand.
5DN U, 10E U
Vedalken Outlander
{W}{U}
Artifact Creature - Vedalken Scout
2/2
Protection from red
CON C
Venser, Shaper Savant
{2}{U}{U}
Legendary Creature - Human Wizard
2/2
Flash (You may cast this spell any time you could cast an instant.)
When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
FUT R
Veteran Armorer
{1}{W}
Creature - Human Soldier
2/2
Other creatures you control get +0/+1.
RAV C
Veteran Cavalier
{W}{W}
Creature - Human Knight
2/2
Vigilance (Attacking doesn't cause this creature to tap.)
S99 U, 9ED C
Veteran's Reflexes
{W}
Instant
Target creature gets +1/+1 until end of turn. Untap that creature.
WWK C
Viashino Spearhunter
{2}{R}
Creature - Viashino Warrior
2/1
First strike (This creature deals combat damage before creatures without first strike.)
M10 C
Victory's Herald
{3}{W}{W}{W}
Creature - Angel
4/4
Flying
Whenever Victory's Herald attacks, attacking creatures gain flying and lifelink until end of turn.
MBS R
Vigor
{3}{G}{G}{G}
Creature - Elemental Incarnation
6/6
Trample
If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
LRW R
Vindicate
{1}{W}{B}
Sorcery
Destroy target permanent.
APC R
Vine Trellis
{1}{G}
Creature - Plant Wall
0/4
Defender (This creature can't attack.)
{T}: Add {G} to your mana pool.
MMQ C, 8ED C, GVL C
Vines of Vastwood
{G}
Instant
Kicker {G} (You may pay an additional {G} as you cast this spell.)
Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.
ZEN C
Viridian Claw
{2}
Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip {1}
MBS U
Visara the Dreadful
{3}{B}{B}{B}
Legendary Creature - Gorgon
5/5
Flying
{T}: Destroy target creature. It can't be regenerated.
ONS R
Vivid Crag
Land
Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R} to your mana pool.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.
LRW U
Vivid Creek
Land
Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U} to your mana pool.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.
LRW U, H09 U
Vivid Grove
Land
Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G} to your mana pool.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.
LRW U, H09 U
Vivid Marsh
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B} to your mana pool.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
LRW U
Vivid Meadow
Land
Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W} to your mana pool.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.
LRW U
Vizzerdrix
{6}{U}
Creature - Rabbit Beast
6/6
S99 R, S00 R, 7ED R, 8ED R, 9ED R
Vodalian Zombie
{U}{B}
Creature - Merfolk Zombie
2/2
Protection from green
INV C
Volcanic Fallout
{1}{R}{R}
Instant
Volcanic Fallout can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
CON U, ARC U
Volcanic Strength
{1}{R}
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. (It's unblockable as long as defending player controls a Mountain.)
M11 C
Vorosh, the Hunter
{3}{G}{U}{B}
Legendary Creature - Dragon
6/6
Flying
Whenever Vorosh, the Hunter deals combat damage to a player, you may pay {2}{G}. If you do, put six +1/+1 counters on Vorosh.
PLC R
Vulshok Battlegear
{3}
Artifact - Equipment
Equipped creature gets +3/+3.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
MRD U
Vulshok Berserker
{3}{R}
Creature - Human Berserker
3/2
Haste (This creature can attack and {T} as soon as it comes under your control.)
MRD C, M11 C
Vulshok Morningstar
{2}
Artifact - Equipment
Equipped creature gets +2/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
DST C, 9ED U
Vulshok Refugee
{1}{R}{R}
Creature - Human Warrior
3/2
Protection from red
NPH U
Wall of Air
{1}{U}{U}
Creature - Wall
1/5
Defender, flying (This creature can't attack, and it can block creatures with flying.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, 6ED U, 7ED U, 8ED U, 10E U
Wall of Bone
{2}{B}
Creature - Skeleton Wall
1/4
Defender (This creature can't attack.)
{B}: Regenerate Wall of Bone. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, 7ED U, M10 U, GVL U
Wall of Denial
{1}{W}{U}
Creature - Wall
0/8
Defender, flying, shroud
ARB U
Wall of Frost
{1}{U}{U}
Creature - Wall
0/7
Defender (This creature can't attack.)
Whenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.
M10 U, M11 U
Wall of Reverence
{3}{W}
Creature - Spirit Wall
1/6
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
CON R
Wall of Spears
{3}
Artifact Creature - Wall
2/3
Defender (This creature can't attack.)
First strike
ATQ U, 4ED C, 5ED C, 7ED U, 8ED U
Wall of Stone
{1}{R}{R}
Creature - Wall
0/8
Defender (This creature can't attack.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, 8ED U
Wall of Swords
{3}{W}
Creature - Wall
3/5
Defender, flying (This creature can't attack, and it can block creatures with flying.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, POR U, 6ED U, 7ED U, 8ED U, 10E U
Wall of Vines
{G}
Creature - Plant Wall
0/3
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
M11 C
Wall of Wood
{G}
Creature - Wall
0/3
Defender (This creature can't attack.)
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 10E C
Wandering Ones
{U}
Creature - Spirit
1/1
CHK C
Warpath Ghoul
{2}{B}
Creature - Zombie
3/2
M10 C
Wasp Lancer
{U/B}{U/B}{U/B}
Creature - Faerie Soldier
3/2
Flying
SHM U
Watchwolf
{G}{W}
Creature - Wolf
3/3
RAV U, ARC U
Watery Grave
Land - Island Swamp
({T}: Add {U} or {B} to your mana pool.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
RAV R
Waveskimmer Aven
{2}{G}{W}{U}
Creature - Bird Soldier
2/4
Flying
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
ALA C
Weakness
{B}
Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-1.
LEA C, LEB C, 2ED C, 3ED C, 4ED C, 5ED C, BRB C, M10 C, ME4 C
Welkin Tern
{1}{U}
Creature - Bird
2/1
Flying
Welkin Tern can block only creatures with flying.
ZEN C
Whispersilk Cloak
{3}
Artifact - Equipment
Equipped creature is unblockable.
Equipped creature has shroud. (It can't be the target of spells or abilities.)
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
DST C, 10E U, M10 U, PVC U, M11 U
White Knight
{W}{W}
Creature - Human Knight
2/2
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
LEA U, LEB U, 2ED U, 3ED U, 4ED U, 5ED U, LGN U, M10 U, M11 U, ME4 U, DDG U
Wild Griffin
{2}{W}
Creature - Griffin
2/2
Flying
P02 C, S99 C, S00 C, 10E C, M11 C, ME4 C
Wildsize
{2}{G}
Instant
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
GPT C, EVG C
Wildslayer Elves
{3}{G}
Creature - Elf Warrior
3/3
Wither (This deals damage to creatures in the form of -1/-1 counters.)
SHM C
Wilt-Leaf Cavaliers
{G/W}{G/W}{G/W}
Creature - Elf Knight
3/4
Vigilance
SHM U, DDG U
Wind Drake
{2}{U}
Creature - Drake
2/2
Flying
POR C, TMP C, 6ED C, S99 C, BRB C, S00 C, 7ED C, 8ED C, 9ED C, M10 C
Windbrisk Raptor
{5}{W}{W}
Creature - Bird
5/7
Flying
Attacking creatures you control have lifelink.
SHM R
Winged Coatl
{1}{G}{U}
Creature - Snake
1/1
Flash
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
ARB C
Withstand
{2}{W}
Instant
Prevent the next 3 damage that would be dealt to target creature or player this turn.
Draw a card.
GPT C
Withstand Death
{G}
Instant
Target creature is indestructible this turn. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
SOM C
Wolfbriar Elemental
{2}{G}{G}
Creature - Elemental
4/4
Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
WWK R
Woodland Changeling
{1}{G}
Creature - Shapeshifter
2/2
Changeling (This card is every creature type at all times.)
LRW C
Woodland Druid
{G}
Creature - Human Druid
1/2
ODY C
Woolly Thoctar
{R}{G}{W}
Creature - Beast
5/4
ALA U
Wort, Boggart Auntie
{2}{B}{R}
Legendary Creature - Goblin Shaman
3/3
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
LRW R
Wrap in Vigor
{1}{G}
Instant
Regenerate each creature you control.
FUT C
Wrecking Ball
{2}{B}{R}
Instant
Destroy target creature or land.
DIS C
Wrexial, the Risen Deep
{3}{U}{U}{B}
Legendary Creature - Kraken
5/8
Islandwalk, swampwalk
Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
WWK M
Wurmcoil Engine
{6}
Artifact Creature - Wurm
6/6
Deathtouch, lifelink
When Wurmcoil Engine is put into a graveyard from the battlefield, put a 3/3 colorless Wurm artifact creature token with deathtouch and a 3/3 colorless Wurm artifact creature token with lifelink onto the battlefield.
SOM M
Yavimaya Barbarian
{R}{G}
Creature - Elf Barbarian
2/2
Protection from blue
INV C
Yavimaya Wurm
{4}{G}{G}
Creature - Wurm
6/4
Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
ULG C, BTD C, M11 C
Yotian Soldier
{3}
Artifact Creature - Soldier
1/4
Vigilance
ATQ C, 4ED C, MRD C, ME4 C
Youthful Knight
{1}{W}
Creature - Human Knight
2/1
First strike (This creature deals combat damage before creatures without first strike.)
STH C, 10E C
Zealous Guardian
{W/U}
Creature - Kithkin Soldier
1/1
Flash
SHM C
Zealous Persecution
{W}{B}
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
ARB U
Zendikar Farguide
{4}{G}
Creature - Elemental
3/3
Forestwalk
ZEN C
Zephyr Sprite
{U}
Creature - Faerie
1/1
Flying
M10 C
Zodiac Monkey
{1}{G}
Creature - Ape
2/1
Forestwalk (This creature is unblockable as long as defending player controls a Forest.)
PTK C, 9ED C
Zombie Goliath
{4}{B}
Creature - Zombie Giant
4/3
M10 C
Zombie Outlander
{U}{B}
Creature - Zombie Scout
2/2
Protection from green
CON C
Zombify
{3}{B}
Sorcery
Return target creature card from your graveyard to the battlefield.
ODY U, 8ED U, 9ED U, ARC U