26 lines
848 B
Groovy
26 lines
848 B
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicDamage damage) {
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return (permanent.isController(damage.getTarget()) &&
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damage.getSource().isPermanent() &&
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damage.getSource().hasSubType(MagicSubType.Human)) ?
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new MagicEvent(
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permanent,
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damage.getSource(),
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this,
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"Destroy RN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicDestroyAction(event.getRefPermanent()));
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}
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}
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]
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