57 lines
2.1 KiB
Groovy
57 lines
2.1 KiB
Groovy
[
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new MagicWhenOtherDiesTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return (otherPermanent.isEnemy(permanent) &&
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otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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new MagicMayChoice(
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new MagicPayManaCostChoice(MagicManaCost.create("{1}{B}"))
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),
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otherPermanent.getCard(),
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this,
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"You may\$ pay {1}{B}\$. If you do, return RN to the battlefield under your control. " +
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"If it's a creature, it's a Zombie in addition to its other creature types."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicReanimateAction(event.getRefCard(), event.getPlayer(), [MagicPlayMod.ZOMBIE]));
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}
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}
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},
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump,true),
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"Regen"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{1}{B}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_ZOMBIE,
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MagicRegenerateTargetPicker.getInstance(),
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this,
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"Regenerate target Zombie\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicRegenerateAction(creature));
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}
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});
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}
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}
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]
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