380 lines
14 KiB
Plaintext
380 lines
14 KiB
Plaintext
Magarena
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========
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Homepage: http://magarena.googlecode.com
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Forum: http://www.slightlymagic.net/forum/viewforum.php?f=82
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Requirements: Java Runtime 6 (http://java.com) must be installed on your computer
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Starting Magarena:
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On Windows, double click on Magarena.exe
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On Linux, execute ./Magarena.sh.
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On Mac, run Magarena.command
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Magarena supports the following keyboard shortcuts :
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Space or Right key : action button
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Escape or Left key : undo button
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Enter key : switch between graphical and text mode
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F1 or M key : show or hide game messages
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Selecting the AI to play against:
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The desired AI can be selected in the "New duel" dialog (Arena -> New duel).
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Default is MiniMax. AI difficulty level for the best balance of speed and
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strength is the default 6.
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The Monte Carlo AI spends at most N seconds to consider each move, where N is
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the AI difficulty level. It is the strongest AI available, however it cheats
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as it has knowledge of all cards in the game.
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The Vegas AI should be fast on all difficulty levels.
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Thanks to
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ubeefx for creating such a great game
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epiko for creating the Magarena logo and the amazing color themes
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Salasnet for the felt theme and pedro1973 for the dark battle theme
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singularita for creating the scripts to add over 300 additional creature cards
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LSK, Kuno, David, and Grundomu for contributing custom decks
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pedro1973 for creating new themes, see http://www.slightlymagic.net/forum/viewforum.php?f=89
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mtgrares for the publicity
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Goblin Hero for providing the images for some of the symbols
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Rachel for making it possible to cancel image download and fixing incorrect images
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Melvin Zhang for implementing the Monte Carlo Tree Search AI and maintenance
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beholder for card implementation and improving the usability
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everyone on the CCGHQ forum (http://slightlymagic.net/forum/)
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Thank you for your support and have fun!
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Release 1.17 (August XX, 2011)
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============
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brought to you by beholder and melvin
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- added Modern cube (850 cards)
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- added the following cards:
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Honor of the Pure
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Liliana's Caress
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Gideon's Lawkeeper
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Sangromancer
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Underworld Dreams
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Kederekt Parasite
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Spiteful Visions
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Frost Titan
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Arbalest Elite
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Act of Treason
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AEther Adept (Æther Adept)
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Auramancer
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Call to the Grave
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Bonebreaker Giant
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Brindle Boar
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Blood Seeker
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Benalish Veteran
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Aven Fleetwing
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Belltower Sphinx
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Amphin Cutthroat
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Armored Warhorse
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Alluring Siren
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(940 cards in total)
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- changed some game messages to use the player's name instead of "you"
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- added option for themes to choose whether to use colored border or overlay to highlight usable cards
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(all themes use colored overlay to highlight cards, except the standard felt theme)
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- delay for items on the stack to resolve (used when ...) is now configurable
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from the Preferences menu
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- added an About menu
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- Mac and Linux launch scripts (Magarena.command and Magarena.sh) now works
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when invoked from any location, previously they assume that Magarena.exe is
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on the path.
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- added text search to Card explorer
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- fixed image for Raging Kavu, was using the Latin one and not the English one
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(users encountering this bug should manually delete the old image from
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Magarena/cards/Raging Kavu.jpg and use the program to redownload the image)
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- fixed wording of Lightning Helix's effect, it refers to Lightning
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Bolt instead of Lightning Helix
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- fixed problem with shuffle into library effect in the situation where the
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new card to be shuffled in ends up at the top of the library again
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- fixed problem where card image may be missing due to issue with image cacheing
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- fixed problem where duels with more than 40 cards are not loaded correctly
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Release 1.16b (July 27, 2011)
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=============
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This is a bug fix release.
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- deck strength viewer is back due to popular demand, moved PLAY button next
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to NEW button to make space for it on netbook resolution
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- fixed color of normal selection to green and combat selection to red
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- fixed a GUI crash bug
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- fixed a bug where the game logic thread would get stuck on non-Linux systems
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- implmented a better way to increase responsiveness of the GUI by decreasing
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the priority of the game logic thread
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Release 1.16 (July 25, 2011)
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============
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- 918 cards in total
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- added ubeefx cube (617 cards)
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- added Mutavault
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- added Sun Titan
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- fixed: unresponsive GUI, especially when playing against monte carlo AI
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- fixed: several crash bugs in monte carlo AI (crash free in more than 100,000 self play games)
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- fixed issue 31: previous blocking choices are not cleared if player redo the blocking phase
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- fixed issue 28: AI getting stuck when there are many creatures on the battlefield,
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needs more testing
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- added variant of minimax that cheats
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- popup card info no longer disappears when the phase changes
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- do not auto pass priority when AI blocks your attackers
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- increased delay when auto passing priority with item on stack to 2s
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- selectable cards are now highlighted with a colored border instead of an overlay
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- removed GUI deck strength viewer as it could take a long time to run
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- added four more custom decks
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decks/DL_Burn.dec
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decks/Grundomu_Death_and_Rebirth.dec
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decks/Grundomu_Knights_Everywhere.dec
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decks/Kuno_RUw_Aggro_Control.dec
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Release 1.15 (June 20, 2011)
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============
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- 916 cards in total
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- added standard cube (303 cards)
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- added extended cube (557 cards)
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- added legacy cube (915 cards, all except Skullclamp)
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- added Tectonic Edge
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- added Flashfreeze
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- added Pyroclasm
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- added Tumble Magnet
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- added Inkmoth Nexus
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- added Spell Pierce
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- added Sphere of the Suns
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- added Celestial Purge
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- added Mox Opal
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- added Signal Pest
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- added Negate
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- added Mark of Mutiny
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- added Explore
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- added Nature's Claim
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- reduce the number of passes needed if you have the skip single option
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preference enabled (item on the stack is shown for 1s before resolving)
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- changed default height and width of the application window to be 1024x600
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- use symbols drawn by Goblin Hero
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- fixed Vines of Vastwood so that if you target an opponent's creature, the
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opponent cannot target the creature (previously Vines of Vastwood prevents
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the opponent of the controller of the creature from targetting it)
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- fixed implementation of first strike, so that triggers may occur after
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dealing first strike damage and before regular damage is dealt (fixes issue
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11: "Double Strike creature that leaves play after first strike still deals
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regular damage (Dread bug)")
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- state-based actions are carried out simultaneously instead of one permanent
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at a time (fixes issue 7: "Problem in interaction between 704.3/704.5g and
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613.4")
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- fixed card pic for spirit token
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- added cancel button to download images dialog, now it is possible to stop
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downloading
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- add this README.txt to the game's help menu
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- added caching to Monte Carlo Tree Search AI so that simulations performed
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for one decision can be reused when computing the next decision
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- evaluated the AIs with different parameters, results available at
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http://code.google.com/p/magarena/wiki/AIStrength
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Release 1.14 (May 28, 2011)
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============
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- 601 cards in default cube
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- 901 cards in all cube (includes those in default)
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- added Naya Hushblade (Alara Reborn, Common)
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- restored ability to download card images from the WWW
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- fixed bug with protection from monocolored and land that become creatures
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- fixed bug with "as long as you control another multicolored permanent" and
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land that become creatures
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- enhanced error handling by printing error messages to stderr when an exception occurs
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- renamed "can't be the target of spells or abilities your opponents control"
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to hexproof
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- by default all card images shown at 312x445 for consistency, can be changed
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via option in preference menu to show original image size
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- filter legal targets off by default as it is confusing to new users
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- no need to restart after downloading images
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- added hexproof to list of keywords [1.14a]
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- added missing sounds folder [1.14a]
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Release LE 1.13 (April 24, 2011)
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===============
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- default cube (600 cards)
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- all cube (900 cards)
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- added sound effects, disabled by default, can be enabled in preferences
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- right mouse click on hand zone can now be used as a shortcut for action button
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- infect and wither abilities are also shown on cards with same icon as deathtouch
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Release LE 1.12 (April 17, 2011)
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===============
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- default cube (567 cards)
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- all cube (888 cards)
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- modified game to work with a premade Magarena data folder
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- added selectable avatar sets in preferences, separate from theme
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- added unlimited undo support
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- added "Reset game" in menu, undoing all moves
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- added M key as an additional shortcut for messages
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Release 1.11 (April 11, 2011)
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============
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- default cube (555 cards)
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- all cube (876 cards)
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- renamed the two standard cubes to default and all
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- improved displaying of messages with scroll bar and toggle button + F1 shortcut to show or hide messages
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- improved mana cost images (if already installed, delete symbols folder in Magarena data folder and load images)
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- improved card definition files, they now also contain the image url and cube information
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- improved scoring for unnecessary equiping
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- three new AI implementations are available next to the default MiniMax AI : Monte Carlo, Vegas and Random
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- the preferred AI can be selected in preferences, the deck strength calculator always uses MiniMax AI
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- added New and Load Duel buttons on startup screen
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- added option to select a random deck from decks folder in New Duel dialog (folder icon)
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- fixed Lightning Helix, it can now target your own permanents with filter legal targets enabled
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Release 1.10 (April 1, 2011)
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============
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- ubeefx cube (544 cards)
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- singularita cube (865 cards)
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- redesigned card image loading (low quality images are no longer needed)
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- high quality random card at startup if enabled in settings
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Release 1.9 (March 22, 2011)
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===========
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- ubeefx cube (542 cards)
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- singularita cube (862 cards)
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- if a folder Magarena is present in the same folder as where Magarena is started, that is used as the Magarena data folder
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- added extra settings to themes (see customizing Wiki page)
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- added support for infect keyword and poison counters
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- fixed Solemn Offering, it can now target your own permanents with filter legal targets enabled
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- fixed handling of invalid avatars
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Release 1.8 (March 13, 2011)
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===========
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- ubeefx cube (530 cards)
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- singularita cube (850 cards)
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- improved deck generator
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- added option to play with monocolored generated decks
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- changed function of Life + slider in difficulty settings so that it gives extra life to computer for added difficulty
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- fixed must attack if able when power is zero or lower
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- fixed apostrophes in Keywords screen
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Release 1.7 (January 14, 2011)
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===========
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- 8 new cards (512 total)
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- new splash screen and small UI tweaks
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- added mana info for lands in hand and on battlefield
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- added Enter as hotkey to switch between image and text mode
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- added support for user made UI themes that can be downloaded separately
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- added support for user defined card cubes next to the default cube
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- fixed Pongify, it can now target your own permanents with filter legal targets enabled
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Release 1.6 (January 2, 2011)
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===========
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- 4 new cards (504 total)
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- mana cost, power & toughness and some abilities on cards in hand are now displayed in graphical view
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- card drawing is now optional for Snake Umbra and Mask of Memory
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- added support for intimidate and battle cry keywords
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- fixed how deathtouch was handled causing a number of issues
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- fixed endless loop in custom card shuffler for decks with a lot of CMC > 4 cards
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- fixed Into the Roil, it can now target your own permanents with filter legal targets enabled
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Release 1.5 (December 28, 2010)
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===========
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- 5 new cards (500 total)
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- added random card to the startup screen
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Release 1.4 (December 26, 2010)
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===========
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- 5 new cards (495 total)
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- added light wood skin
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- improved display of valid choices
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- improved AI destroy and exile target pickers
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- fixed Omnibian ability on level up creatures
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Release 1.3 (December 24, 2010)
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===========
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- 15 new cards (490 total)
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- replaced Elite Vanguard with Steppe Lynx
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- replaced Curse of Chains with Narcolepsy
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- added Magarena icon to application frame
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- added keyboard shortcuts for action button : space or right key
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- added keyboard shortcuts for undo button : escape or left key
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- increased maximum difficulty level to 8 (default is 6)
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- configurable number of games and difficulty level for deck strength calculator
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- configurable card image popup delay in preferences (0 - 500 ms)
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- configurable high quality transparent card image popups (turned off by default)
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- improved display of stack in graphical view
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- zoom effect on photo gadget is now delayed
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- added support for sub folders in images data folder
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- fixed triggered ability of Archon of Justice when discarding
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Release 1.2 (December 18, 2010)
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===========
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- 25 new cards (475 total)
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- replaced Disperse with Into the Roil
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- replaced Gruul War Plow with Chimeric Mass
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- support for loading and saving decks to an editable text format in decks folder
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- disabled deck editing when duel is in progress
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- added two and three color wild cards to new duel dialog
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- charge counters are now displayed with amount in graphical view
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- added tooltips for small icon buttons
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- fixed aura or equipment that stays attached when creature has protection
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- fixed sacrifice or exile at and end of turn not always triggering (Rakdos Guildmage)
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- fixed self targeting of spells on stack (counters)
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- fixed wrong multiple target behavior (Char and Goblin Artillery)
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- fixed converted mana cost for X spells on stack (Draining Whelk)
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- fixed triggered ability for multiple activations of Raging Ravine
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Release 1.1 (December 7, 2010)
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===========
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- new splash screen
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- display of version information on startup
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- improved download images dialog with proxy support
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- support for two color decks
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- support for replacing cards in decks with edit button that shows the card explorer
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- added Unhinged basic lands as alternate images for basic lands
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- icons for summoning sickness, flying, first & double strike, trample and deathtouch in graphical view
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- viewers for exile zone
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- fixed summoning sickness rule
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- fixed Spider Umbra aura
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Release 1.0 (November 25, 2010)
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===========
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- initial release (450 cards)
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