54 lines
2.1 KiB
Groovy
54 lines
2.1 KiB
Groovy
[
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new MagicPlaneswalkerActivation(2) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN gains 1 life for each creature PN controls."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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game.doAction(new MagicChangeLifeAction(
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player,
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player.getNrOfPermanents(MagicType.Creature)
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));
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}
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},
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new MagicPlaneswalkerActivation(-2) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put three 1/1 white Soldier creature tokens onto the battlefield."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokensAction(event.getPlayer(), TokenCardDefinitions.get("Soldier"), 3));
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}
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},
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new MagicPlaneswalkerActivation(-5) {
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Destroy all other permanents except for lands and tokens."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicTargetFilter<MagicPermanent> AllOtherPermanent = new MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_NONLAND_NONTOKEN_PERMANENT,
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event.getPermanent()
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);
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final Collection<MagicPermanent> targets = game.filterPermanents(event.getPlayer(), AllOtherPermanent);
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game.doAction(new MagicDestroyAction(targets));
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}
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}
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]
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