magarena/release/Magarena/scripts/Skeletal_Vampire.groovy

75 lines
2.1 KiB
Groovy

def action = {
final MagicGame game, final MagicEvent event ->
game.doAction(new MagicPlayTokensAction(
event.getPlayer(),
TokenCardDefinitions.get("Bat"),
2
));
} as MagicEventAction
def getEvent = {
final MagicPermanent permanent ->
return new MagicEvent(
permanent,
action,
"PN puts two 1/1 black Bat creature tokens with flying onto the battlefield."
);
}
[
new MagicWhenComesIntoPlayTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPayedCost payedCost) {
return getEvent(permanent);
}
},
new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Token,true),
"Token"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [
new MagicPayManaCostEvent(source,"{3}{B}{B}"),
new MagicSacrificePermanentEvent(source,MagicTargetChoice.SACRIFICE_BAT)
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
return getEvent(source);
}
},
new MagicPermanentActivation(
new MagicActivationHints(MagicTiming.Pump),
"Regen"
) {
@Override
public MagicEvent[] getCostEvent(final MagicPermanent source) {
return [
new MagicSacrificePermanentEvent(
source,
MagicTargetChoice.SACRIFICE_BAT
),
new MagicRegenerationConditionsEvent(source, this)
];
}
@Override
public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
return new MagicEvent(
source,
this,
"Regenerate SN."
);
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new MagicRegenerateAction(event.getPermanent()));
}
}
]