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[
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new MagicCDA() {
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@Override
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public void modPowerToughness(
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final MagicGame game,
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final MagicPlayer player,
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final MagicPermanent permanent,
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final MagicPowerToughness pt) {
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final int amount = permanent.getCounters(MagicCounterType.Charge);
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pt.set(amount,amount);
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}
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}
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]
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