20 lines
616 B
Groovy
20 lines
616 B
Groovy
[
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new MagicWhenAttacksTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent creature) {
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return new MagicEvent(
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permanent,
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this,
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"PN gains 1 life."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event,
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final Object[] choiceResults) {
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),1));
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}
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}
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]
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