31 lines
1.1 KiB
Groovy
31 lines
1.1 KiB
Groovy
[
|
|
new MagicWhenDamageIsDealtTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
|
|
return (damage.getSource().isFriend(permanent) &&
|
|
damage.getSource().isPermanent() &&
|
|
damage.getSource().hasSubType(MagicSubType.Warrior) &&
|
|
damage.isCombat() &&
|
|
damage.getTarget().isCreature()) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
damage.getTarget(),
|
|
this,
|
|
"Destroy RN at end of combat."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
event.processRefPermanent(game, {
|
|
final MagicPermanent permanent ->
|
|
game.doAction(new MagicAddTriggerAction(
|
|
permanent,
|
|
MagicAtEndOfCombatTrigger.Destroy
|
|
))
|
|
});
|
|
}
|
|
}
|
|
]
|