32 lines
1.2 KiB
Groovy
32 lines
1.2 KiB
Groovy
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[
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new MagicWhenOtherDiesTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return (otherPermanent.isCreature() &&
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otherPermanent.isFriend(permanent)) ?
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new MagicEvent(
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permanent,
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this,
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"Sacrifice SN. If you do, " +
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"put four 1/1 colorless Spirit creature tokens onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent=event.getPermanent();
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final MagicPlayer player=event.getPlayer();
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if (player.controlsPermanent(permanent)) {
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game.doAction(new MagicSacrificeAction(permanent));
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game.doAction(new MagicPlayTokensAction(
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player,
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TokenCardDefinitions.get("1/1 colorless Spirit creature token"),
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4
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));
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}
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}
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}
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]
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