30 lines
1.2 KiB
Groovy
30 lines
1.2 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPayedCost payedCost) {
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return new MagicEvent(
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permanent,
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new MagicMayChoice(
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MagicTargetChoice.BASIC_LAND_CARD_FROM_HAND
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),
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MagicGraveyardTargetPicker.PutOntoBattlefield,
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this,
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"PN may\$ put a basic land card\$ from his or her hand into play tapped."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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event.processTargetCard(game,new MagicCardAction() {
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public void doAction(final MagicCard card) {
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game.doAction(new MagicRemoveCardAction(card,MagicLocationType.OwnersHand));
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final MagicPlayCardAction action = new MagicPlayCardAction(card,event.getPlayer());
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game.doAction(action);
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game.doAction(new MagicTapAction(action.getPermanent(),false));
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}
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});
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}
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}
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}
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]
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