29 lines
1.0 KiB
Groovy
29 lines
1.0 KiB
Groovy
[
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new MagicWhenOtherDiesTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPermanent died) {
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final MagicPermanent equipped = permanent.getEquippedCreature();
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return (equipped == died &&
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equipped.hasSubType(MagicSubType.Human)) ?
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new MagicEvent(
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permanent,
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this,
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"PN puts a 1/1 white Spirit creature " +
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"token with flying onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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game.doAction(new MagicPlayTokenAction(
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player,
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TokenCardDefinitions.get("1/1 white Spirit creature token with flying")
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));
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}
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}
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]
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