26 lines
1.2 KiB
Groovy
26 lines
1.2 KiB
Groovy
[
|
|
new MagicWhenBlocksTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent blocker) {
|
|
final MagicPermanent equippedCreature = permanent.getEquippedCreature();
|
|
final MagicPermanent blocked = blocker.getBlockedCreature();
|
|
final MagicPermanent target = equippedCreature == blocker ? blocker.getBlockedCreature() : blocker;
|
|
final boolean isInvolved = equippedCreature == blocker || equippedCreature == blocked
|
|
return (isInvolved && target.isValid() && target.hasSubType(MagicSubType.Vampire)) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
target,
|
|
this,
|
|
"Destroy RN. It can't be regenerated."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
final MagicPermanent creature = event.getRefPermanent();
|
|
game.doAction(MagicChangeStateAction.Set(creature,MagicPermanentState.CannotBeRegenerated));
|
|
game.doAction(new MagicDestroyAction(creature));
|
|
}
|
|
}
|
|
]
|