55 lines
1.9 KiB
Groovy
55 lines
1.9 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Token),
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"Token"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicRemoveCounterEvent(source,MagicCounterType.Charge,3),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put a 5/5 black Zombie Giant creature token onto the battlefield."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Zombie Giant")));
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}
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},
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new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return (otherPermanent.isCreature()) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.ADD_CHARGE_COUNTER,
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1,
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MagicSimpleMayChoice.DEFAULT_YES
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),
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this,
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"PN may\$ put a quest counter on SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.Charge,
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1,
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true
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));
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}
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}
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}
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]
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