33 lines
1.0 KiB
Groovy
33 lines
1.0 KiB
Groovy
[
|
|
new MagicPermanentActivation(
|
|
new MagicActivationHints(MagicTiming.Animate),
|
|
"Shadow"
|
|
) {
|
|
|
|
@Override
|
|
public MagicEvent[] getCostEvent(final MagicPermanent source) {
|
|
return [new MagicTapEvent(source)];
|
|
}
|
|
|
|
@Override
|
|
public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
|
|
return new MagicEvent(
|
|
source,
|
|
MagicTargetChoice.TARGET_CREATURE,
|
|
MagicShadowTargetPicker.getInstance(),
|
|
this,
|
|
"Target creature\$ gains shadow until end of turn."
|
|
);
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
|
public void doAction(final MagicPermanent creature) {
|
|
game.doAction(new MagicSetAbilityAction(creature,MagicAbility.Shadow));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
]
|