26 lines
1011 B
Groovy
26 lines
1011 B
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicPumpTargetPicker.create(),
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this,
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"Target creature\$ gets +2/+2 and gains trample until end of turn. Draw a card."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,2,2));
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game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Trample));
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game.doAction(new MagicDrawAction(event.getPlayer()));
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}
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});
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}
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}
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]
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