34 lines
1.3 KiB
Groovy
34 lines
1.3 KiB
Groovy
[
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new MagicAtUpkeepTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPlayer upkeepPlayer) {
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return permanent.isController(upkeepPlayer) ?
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new MagicEvent(
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permanent,
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this,
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"PN draws a card if he or she " +
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"controls the creature with the greatest " +
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"power or tied for the greatest power."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final Collection<MagicPermanent> targets = game.filterPermanents(
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player,
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MagicTargetFilter.TARGET_CREATURE
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);
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MagicPermanent highest = MagicPermanent.NONE;
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for (final MagicPermanent creature : targets) {
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if (creature.getPower() > highest.getPower()) {
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highest = creature;
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}
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}
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if (highest.isController(player)) {
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game.doAction(new MagicDrawAction(player));
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}
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}
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}
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]
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