30 lines
1.2 KiB
Groovy
30 lines
1.2 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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permanent,
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MagicTargetChoice.TARGET_CREATURE,
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new MagicDamageTargetPicker(1),
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this,
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"SN deals 1 damage to target creature\$ and 1 damage to PN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPermanent permanent = event.getPermanent();
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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final MagicDamage damage1 = new MagicDamage(permanent,target,1);
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game.doAction(new MagicDealDamageAction(damage1));
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final MagicDamage damage2 = new MagicDamage(permanent,event.getPlayer(),1);
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game.doAction(new MagicDealDamageAction(damage2));
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}
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});
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}
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}
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]
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