28 lines
1.1 KiB
Groovy
28 lines
1.1 KiB
Groovy
[
|
|
new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
|
|
final MagicPlayer player=permanent.getController();
|
|
return (otherPermanent.isCreature()&&otherPermanent.getController()==player) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
player,
|
|
this,
|
|
"Sacrifice SN. If you do, " +
|
|
"put four 1/1 colorless Spirit creature tokens onto the battlefield."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
final MagicPermanent permanent=event.getPermanent();
|
|
final MagicPlayer player=event.getPlayer();
|
|
if (player.controlsPermanent(permanent)) {
|
|
game.doAction(new MagicSacrificeAction(permanent));
|
|
game.doAction(new MagicPlayTokensAction(player,TokenCardDefinitions.get("Spirit1"),4));
|
|
}
|
|
}
|
|
}
|
|
]
|