21 lines
647 B
Groovy
21 lines
647 B
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(
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final MagicGame game,
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final MagicPermanent permanent,
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final MagicPlayer player) {
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if (permanent.isKicked()) {
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game.doAction(new MagicChangeCountersAction(
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permanent,
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MagicCounterType.PlusOne,
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3,
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true
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));
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game.doAction(new MagicSetAbilityAction(permanent,MagicAbility.Haste,MagicStatic.Forever));
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}
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return MagicEvent.NONE;
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}
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}
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]
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