23 lines
832 B
Groovy
23 lines
832 B
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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return new MagicEvent(
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permanent,
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MagicTargetChoice.TARGET_CREATURE,
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MagicPumpTargetPicker.create(),
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this,
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"Target creature\$ gets +0/+3 until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicChangeTurnPTAction(creature,0,3));
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}
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});
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}
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}
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]
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