32 lines
1.4 KiB
Groovy
32 lines
1.4 KiB
Groovy
[
|
|
new MagicWhenDamageIsDealtTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
|
|
final MagicTarget targetPlayer=damage.getTarget();
|
|
return (damage.getSource()==permanent.getEquippedCreature()&&damage.getTarget().isPlayer()&&damage.isCombat()) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
targetPlayer,
|
|
this,
|
|
"SN deals damage to RN equal to the number of cards in his or her hand and " +
|
|
"PN gains 1 life for each card in his or her hand."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
final MagicPlayer targetPlayer=event.getRefPlayer();
|
|
final int amount1=targetPlayer.getHandSize();
|
|
if (amount1>0) {
|
|
final MagicDamage damage=new MagicDamage(event.getSource(),targetPlayer,amount1);
|
|
game.doAction(new MagicDealDamageAction(damage));
|
|
}
|
|
final MagicPlayer player=event.getPlayer();
|
|
final int amount2=player.getHandSize();
|
|
if (amount2>0) {
|
|
game.doAction(new MagicChangeLifeAction(player,amount2));
|
|
}
|
|
}
|
|
}
|
|
]
|