26 lines
894 B
Groovy
26 lines
894 B
Groovy
[
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new MagicWhenOtherDiesTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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final int toughness = otherPermanent.getToughness();
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return (otherPermanent.isCreature() &&
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otherPermanent.isFriend(permanent) &&
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toughness > 0) ?
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new MagicEvent(
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permanent,
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toughness,
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this,
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"PN gains " + toughness + " life."
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) :
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeLifeAction(
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event.getPlayer(),
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event.getRefInt()
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));
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}
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}
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]
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