36 lines
1.2 KiB
Groovy
36 lines
1.2 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Removal),
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"Damage"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicTapEvent(source)];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_CREATURE_OR_PLAYER,
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new MagicDamageTargetPicker(1),
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this,
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"SN deals 1 damage to target creature or player\$ and 1 damage to PN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicSource source=event.getSource();
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event.processTarget(game, {
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final MagicTarget target ->
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final MagicDamage damage1=new MagicDamage(source,target,1);
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game.doAction(new MagicDealDamageAction(damage1));
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final MagicDamage damage2=new MagicDamage(source,event.getPlayer(),1);
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game.doAction(new MagicDealDamageAction(damage2));
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});
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}
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}
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]
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