62 lines
2.2 KiB
Groovy
62 lines
2.2 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump,true),
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"Flying"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{W}{U}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.POS_TARGET_CREATURE,
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MagicFlyingTargetPicker.create(),
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this,
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"Target creature\$ gains flying until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicGainAbilityAction(creature,MagicAbility.Flying));
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}
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});
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}
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},
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.FirstMain,true),
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"Detain"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{3}{W}{U}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.TARGET_NONLAND_PERMANENT_YOUR_OPPONENT_CONTROLS,
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new MagicNoCombatTargetPicker(true,true,false),
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this,
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"Detain target nonland permanent\$ an opponent controls."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicDetainAction(event.getPlayer(), creature));
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}
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});
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}
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}
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]
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