65 lines
2.3 KiB
Groovy
65 lines
2.3 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Main,true),
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"Add counter"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostTapEvent(source,"{1}"),
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new MagicDiscardEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put a study counter on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.Charge,1,true));
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}
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},
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Token),
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"Reanimate"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicRemoveCounterEvent(source,MagicCounterType.Charge,3),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put all creature cards from all graveyards onto the " +
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"battlefield under your control. They're black Zombies " +
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"in addition to their other colors and types."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final Collection<MagicCard> targets = game.filterCards(
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player,
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MagicTargetFilter.TARGET_CREATURE_CARD_FROM_ALL_GRAVEYARDS
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);
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for (final MagicCard card : targets) {
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game.doAction(new MagicReanimateAction(
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card,
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player,
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[MagicPlayMod.BLACK, MagicPlayMod.ZOMBIE]
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));
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}
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}
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}
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]
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