37 lines
1.5 KiB
Groovy
37 lines
1.5 KiB
Groovy
[
|
|
new MagicWhenLifeIsGainedTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicLifeChangeTriggerData lifeChange) {
|
|
return permanent.isController(lifeChange.player) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
new MagicMayChoice(
|
|
new MagicPayManaCostChoice(MagicManaCost.create("{1}{W}")),
|
|
MagicTargetChoice.POS_TARGET_CREATURE
|
|
),
|
|
MagicPumpTargetPicker.create(),
|
|
lifeChange.amount,
|
|
this,
|
|
"You may\$ pay {1}{W}\$. If you do, put a +1/+1 counter " +
|
|
"on target creature\$ for each 1 life you gained."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
if (event.isYes()) {
|
|
event.processTargetPermanent(game,new MagicPermanentAction() {
|
|
public void doAction(final MagicPermanent creature) {
|
|
game.doAction(new MagicChangeCountersAction(
|
|
creature,
|
|
MagicCounterType.PlusOne,
|
|
event.getRefInt(),
|
|
true
|
|
));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|
|
]
|