32 lines
1.2 KiB
Groovy
32 lines
1.2 KiB
Groovy
[
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new MagicWhenDamageIsDealtTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) {
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final MagicSource source = damage.getSource();
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return (damage.isCombat() &&
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damage.getTarget().isPlayer() &&
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permanent.isFriend(source) &&
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source.isPermanent() &&
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source.hasSubType(MagicSubType.Goblin)) ?
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new MagicEvent(
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permanent,
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new MagicSimpleMayChoice(
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MagicSimpleMayChoice.PLAY_TOKEN,
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1,
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MagicSimpleMayChoice.DEFAULT_YES
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),
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this,
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"PN may\$ put a 1/1 black Goblin Rogue " +
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"creature token onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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if (event.isYes()) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(),TokenCardDefinitions.get("Goblin Rogue1")));
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}
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}
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}
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]
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