44 lines
1.4 KiB
Groovy
44 lines
1.4 KiB
Groovy
[
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new MagicPermanentActivation(
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new MagicActivationHints(MagicTiming.Pump),
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"Pump"
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) {
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@Override
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public Iterable<MagicEvent> getCostEvent(final MagicPermanent source) {
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return [
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new MagicSacrificePermanentEvent(
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source,
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MagicTargetChoice.SACRIFICE_CREATURE
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)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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final boolean isHuman = payedCost.getTarget().hasSubType(MagicSubType.Human);
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final String message =
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"SN gains indestructible until end of turn." +
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(isHuman ? " Put a +1/+1 counter on SN." : "");
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return new MagicEvent(
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source,
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isHuman ? 1 : 0,
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this,
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message
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicGainAbilityAction(
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event.getPermanent(),
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MagicAbility.Indestructible
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));
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.PlusOne,
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event.getRefInt(),
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true
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));
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}
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}
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]
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