53 lines
1.7 KiB
Groovy
53 lines
1.7 KiB
Groovy
[
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ManaCost("{4}{G}{W}"),
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],
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new MagicActivationHints(MagicTiming.Flash),
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"Token") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{4}{G}{W}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Put a 3/3 green Centaur creature token onto the battlefield."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.doAction(new MagicPlayTokenAction(event.getPlayer(), TokenCardDefinitions.get("Centaur3")));
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}
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},
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ManaCost("{2}{G}{W}"),
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],
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new MagicActivationHints(MagicTiming.Flash),
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"Populate") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [new MagicPayManaCostEvent(source,"{2}{G}{W}")];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"Populate."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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game.addEvent(new MagicPopulateEvent(event.getSource()));
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}
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}
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]
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