45 lines
1.6 KiB
Groovy
45 lines
1.6 KiB
Groovy
[
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new MagicPermanentActivation(
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[MagicConditionFactory.ManaCost("{2}{B}{R}")],
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new MagicActivationHints(MagicTiming.Removal),
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"Damage") {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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final MagicPermanent permanent=source;
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return [
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new MagicPayManaCostEvent(source,"{2}{B}{R}"),
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new MagicSacrificeEvent(permanent)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(
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final MagicPermanent source,
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final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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MagicTargetChoice.NEG_TARGET_PLAYER,
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new MagicDamageTargetPicker(source.getPower()),
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this,
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"SN deals damage equal to its power to target player\$."
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);
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}
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@Override
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public void executeEvent(
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final MagicGame game,
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final MagicEvent event) {
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event.processTarget(game,new MagicTargetAction() {
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public void doAction(final MagicTarget target) {
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final MagicPermanent source=event.getPermanent();
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final int amount=source.getPower();
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if (amount > 0) {
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final MagicDamage damage=new MagicDamage(source,target,amount);
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game.doAction(new MagicDealDamageAction(damage));
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}
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}
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});
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}
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}
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]
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