31 lines
1.1 KiB
Groovy
31 lines
1.1 KiB
Groovy
[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack, final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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this,
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"Return all Zombie creature cards from your graveyard " +
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"to the battlefield tapped, then destroy all Humans."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayer player = event.getPlayer();
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final List<MagicCard> zombies =
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game.filterCards(player,MagicTargetFilter.TARGET_ZOMBIE_CARD_FROM_GRAVEYARD);
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for (final MagicCard target : zombies) {
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game.doAction(new MagicReanimateAction(
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player,
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target,
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MagicPlayCardAction.TAPPED
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));
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}
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final List<MagicPermanent> humans =
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game.filterPermanents(player,MagicTargetFilter.TARGET_HUMAN);
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game.doAction(new MagicDestroyAction(humans));
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}
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}
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]
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