29 lines
1004 B
Groovy
29 lines
1004 B
Groovy
def PT = new MagicStatic(MagicLayer.SetPT, MagicStatic.UntilEOT) {
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@Override
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public void modPowerToughness(final MagicPermanent source, final MagicPermanent permanent, final MagicPowerToughness pt) {
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pt.set(1,1);
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}
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}
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[
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new MagicSpellCardEvent() {
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@Override
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public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) {
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return new MagicEvent(
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cardOnStack,
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MagicTargetChoice.TARGET_CREATURE,
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new MagicDestroyTargetPicker(true),
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this,
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"Target creature\$ becomes 1/1 until end of turn."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game, {
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MagicPermanent creature ->
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game.doAction(new MagicBecomesCreatureAction(creature,PT));
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} as MagicPermanentAction);
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}
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}
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]
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