33 lines
1.1 KiB
Groovy
33 lines
1.1 KiB
Groovy
[
|
|
new MagicWhenComesIntoPlayTrigger() {
|
|
@Override
|
|
public MagicEvent executeTrigger(
|
|
final MagicGame game,
|
|
final MagicPermanent permanent,
|
|
final MagicPlayer player) {
|
|
return (permanent.isKicked()) ?
|
|
new MagicEvent(
|
|
permanent,
|
|
player,
|
|
MagicTargetChoice.NEG_TARGET_PLAYER,
|
|
this,
|
|
"Target player\$ sacrifices a creature."
|
|
):
|
|
MagicEvent.NONE;
|
|
}
|
|
|
|
@Override
|
|
public void executeEvent(final MagicGame game, final MagicEvent event) {
|
|
event.processTargetPlayer(game,new MagicPlayerAction() {
|
|
public void doAction(final MagicPlayer player) {
|
|
game.addEvent(new MagicSacrificePermanentEvent(
|
|
event.getSource(),
|
|
player,
|
|
MagicTargetChoice.SACRIFICE_CREATURE
|
|
));
|
|
}
|
|
});
|
|
}
|
|
}
|
|
]
|