31 lines
985 B
Groovy
31 lines
985 B
Groovy
[
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new MagicPermanentActivation(
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[MagicCondition.CAN_TAP_CONDITION],
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new MagicActivationHints(MagicTiming.Pump),
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"Gain life"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicTapEvent(source),
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new MagicSacrificeEvent(source)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN gains life equal to the number of charge counters on SN."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final int amount = event.getPermanent().getCounters(MagicCounterType.Charge);
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game.doAction(new MagicChangeLifeAction(event.getPlayer(),amount));
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}
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}
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]
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