57 lines
1.9 KiB
Groovy
57 lines
1.9 KiB
Groovy
[
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new MagicWhenLeavesPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent left) {
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return (left.isCreature() && left.isToken()) ?
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new MagicEvent(
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permanent,
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this,
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"PN puts a +1/+1 counter on SN."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicChangeCountersAction(
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event.getPermanent(),
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MagicCounterType.PlusOne,
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1,
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true
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));
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}
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},
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new MagicPermanentActivation(
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[
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MagicConditionFactory.ManaCost("{2}{W}"),
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MagicCondition.PLUS_COUNTER_CONDITION
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],
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new MagicActivationHints(MagicTiming.Token),
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"Token"
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) {
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@Override
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public MagicEvent[] getCostEvent(final MagicPermanent source) {
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return [
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new MagicPayManaCostEvent(source,"{2}{W}"),
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new MagicRemoveCounterEvent(source,MagicCounterType.PlusOne,1)
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];
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}
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@Override
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public MagicEvent getPermanentEvent(final MagicPermanent source,final MagicPayedCost payedCost) {
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return new MagicEvent(
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source,
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this,
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"PN puts two 1/1 white Spirit creature " +
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"tokens with flying onto the battlefield."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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game.doAction(new MagicPlayTokensAction(
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event.getPlayer(),
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TokenCardDefinitions.get("Spirit2"),
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2
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));
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}
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}
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]
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