27 lines
1.1 KiB
Groovy
27 lines
1.1 KiB
Groovy
[
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new MagicWhenComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) {
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final MagicTargetFilter<MagicPermanent> targetFilter = new MagicTargetFilter.MagicOtherPermanentTargetFilter(
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MagicTargetFilter.TARGET_CREATURE,permanent);
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final MagicTargetChoice targetChoice = new MagicTargetChoice(
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targetFilter,true,MagicTargetHint.None,"another creature to exile");
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return new MagicEvent(
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permanent,
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targetChoice,
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MagicExileTargetPicker.create(),
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this,
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"Exile another creature\$."
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);
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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event.processTargetPermanent(game,new MagicPermanentAction() {
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public void doAction(final MagicPermanent creature) {
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game.doAction(new MagicExileUntilThisLeavesPlayAction(event.getPermanent(),creature));
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}
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});
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}
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}
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]
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