41 lines
1.6 KiB
Groovy
41 lines
1.6 KiB
Groovy
[
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new MagicWhenOtherComesIntoPlayTrigger() {
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@Override
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public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) {
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return otherPermanent.isEnchantment() && otherPermanent.isFriend(permanent) ?
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new MagicEvent(
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permanent,
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otherPermanent,
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this,
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"PN puts a 2/2 white Cat creature token onto the battlefield."
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):
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MagicEvent.NONE;
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}
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@Override
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public void executeEvent(final MagicGame game, final MagicEvent event) {
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final MagicPlayTokenAction act = new MagicPlayTokenAction(
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event.getPlayer(),
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TokenCardDefinitions.get("Cat2")
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);
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game.doAction(act);
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final MagicPermanent token = act.getPermanent();
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final MagicPermanent enchantment = event.getRefPermanent();
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if (enchantment.isAura()) {
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game.addEvent(new MagicEvent(
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enchantment,
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new MagicMayChoice("Attach ${enchantment} to ${token}?"),
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token,
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{
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final MagicGame G, final MagicEvent E ->
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G.doAction(new MagicAttachAction(
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E.getPermanent(),
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E.getRefPermanent()
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));
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} as MagicEventAction,
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"You may\$ attach SN to RN."
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));
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}
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}
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}
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]
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